Full notes
Full Ancient Treasure 法爾斯編年史:上古秘寶 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Fixes
- Balance
New Contents
Chapter 2 of story mode is available.
Supports English (still under testing).
New Functions
- Quest systemNew quests are available after completing Chapter 1 of story mode.
Mini-map: A mini-map is shown in the dungeons. Press ”M” for keyboard users and the “Up” arrow key for joystick users to enlarge the map.
Icons of buffs and debuffs are shown on the battle interface.
- SettingsDisplay options (Full screen or Windowed) and resolution options are added.
Bugs Fixed
Sound effect errors are fixed.
Map object bugs are fixed.
Certain description texts of equipment are modified.
The shooting direction error of skill “Multishot” is fixed.
Display error of the weapon damage value in the menu is fixed.
Value calculation of “AP” attribute is modified.
Game experience & balance improvements
The position of pop-up hints for obtaining golds and items is adjusted.
The critical strike rate of skill “Righteous Blow” is changed from 100% to 50%.
Viewing angle of scenes is adjusted.
The AI of companions is improved.
Background musics of scenes are improved.
The direction cursor of the character under manual control is modified.
Other UI design improvements.
Source
Changelog.gg summarizes and formats this update. How we read updates.
