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Steam News21 November 20241y ago

Patch 1.0.1

Patch 1.0.1 Fixes Fixed a spot in the first boss level where it was possible to get stuck. Fixed a bug that would cause the player to freeze if the grappling hook was used too quickly against a wall.

Full notes

Full Ancient Mind update

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What changed

7 fixes0 additions0 changes0 removals
  • Fixes
  • UI and audio
  • Maps
  • Gameplay
fixedFixesFixed a spot in the first boss level where it was possible to get stuck.
fixedFixesFixed a bug that would cause the player to freeze if the grappling hook was used too quickly against a wall.
fixedFixesFixed winged eye enemies not registering hits correctly. Previously you would hear the hit sound even though the enemy hadn’t actually been hit because it was not updating its hitbox correctly.
fixedFixesFixed a problem that would cause the player to be permanently stuck on the map screen if they quit the first level before finishing it.
fixedFixesFixed lights in the Dark Tunnels not properly resetting their “lit/unlit” state after the player respawned.
fixedFixesOther minor changes:

Patch 1.0.1

Fixes

  • Fixed a spot in the first boss level where it was possible to get stuck.

  • Fixed a bug that would cause the player to freeze if the grappling hook was used too quickly against a wall.

  • Fixed winged eye enemies not registering hits correctly. Previously you would hear the hit sound even though the enemy hadn’t actually been hit because it was not updating its hitbox correctly.

  • Fixed a problem that would cause the player to be permanently stuck on the map screen if they quit the first level before finishing it.

  • Fixed lights in the Dark Tunnels not properly resetting their “lit/unlit” state after the player respawned.

Other minor changes:

  • The sound of swinging the sword is now slightly lower.

Source

Steam News / 21 November 2024

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