In this update3
Full notes
Full Ancient Mind update
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What changed
- Gameplay
- Events
- Fixes
- UI and audio
Ancient Mind changes
Update 1.3 - Rematches Update
New additions:
Added boss rematches!
Bosses can now be fought again after defeating them the first time
Activating the rematch requires a special item that is found in the Temple of Time
The rematch for every boss will be enabled after you defeat the subsequent boss
Added some lore in places that really needed some
Changes:
Moved a heart in a bottle from the Temple of Time to the Lighthouse
Changed a puzzle in the Lighthouse to make it easier to understand
Some levers will now be pulled down by default and their function will be reversed
This was done to make the function of levers more obvious
Eg. pulling a lever down => extract spikes, pulling a lever up => retract spikes
Some arrow traps in the last dungeon are now slower
Added more checkpoints to the Enchanted Forest
Fixes:
Dialogues will no longer reference events that didn't actually happen
Previosly, this could happen if you finished the game without completing some levels
Fixed one of the helper icons that appear after the end of the game being always visible
Stone doors now play a stone sound instead of a wood sound
Source
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