In this update6
Full notes
Full Ancient: Legacy of Azul update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Balance
- Gameplay
Ancient: Legacy of Azul changes
Patch Notes
Features:
Added Chaos mode. Chaos mode is a game modifier that randomizes stage order and allows all enemies to spawn on each stage. The goal of the mode is to provide more varied runs for experienced players. It also results in fun or silly scenarios such as the Giant trying to navigate the Cathedral.
Balance:
Wayfarer
Double Barrel damage increased from 1.4x -> 1.8x base damage per shot
Slicing Dash damage increased from 2.0x -> 2.4x base damage
Azulmancer
Azul Wall damage increased from 1.0x -> 1.2x base damage per hit
Reduced cooldown of Azul Eruption from 10s -> 8s
Mutations
Amplified damage modifier decreased from +30% -> +25%
Onslaught attack speed modifier decreased from +30% -> +25%
Misc:
Added an option to always show player stats
Source
Changelog.gg summarizes and formats this update. How we read updates.
