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Full notes
Full Ancient: Legacy of Azul update
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Repeated intro
Hello everyone!
What changed
- Balance
- Compatibility
- Gameplay
- Maps
Ancient: Legacy of Azul changes
It’s been a crazy couple of days for us! A huge thanks to everyone who has been giving us feedback on the Cosmic Spud discord and in the forums here. We have gotten quite a few questions about future plans, so I wanted to give a quick update on the major items we are working on right now.
Future Updates
As soon as possible:
Steam achievements and better steam integration.
Rework the How to Play section to be easier to understand/have less text (For now, check out this guide if you are struggling)
Balance pass based on community feedback and our own observations.
If Feasible:
Linux Build. The main hurdle here is testing. If anyone is interested in helping out, head over to the Cosmic Spud discord and shoot me a message.
First Content Update:
Beastman Shaman enemy
New mutations, particularly rares
New Azul and rare items
New props and secrets
Additional prebuilt areas for existing stages
We have plans for some bigger updates down the road, but I want to focus on finishing the ASAP section before I start detailing out too much. We should also have a minor patch out at the end of the week to address some minor bugs and mutation balance. This has been a fantastic experience so far, and I look forward to seeing more crazy builds and god runs!
Cosmic Spud Garrett
Source
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