In this update6
Full notes
Full Ancient Kingdoms update
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Repeated intro
Hello everyone!
What changed
- Balance
- Store
- Gameplay
- Maps
- UI and audio
- Fixes
Ancient Kingdoms changes
Update v0.9.27.0 is now live, introducing one of the most requested cosmetic features alongside a large number of quality-of-life improvements, balance adjustments, and bug fixes.
🐾 Friendly Follower Pets
Friendly Follower Pets have finally arrived! Collect cosmetic companions that will faithfully follow your character throughout your adventures. They won't participate in combat, but they'll always be by your side.
✨ New Features
Added Friendly Follower Pets.
Map Notes: Right-click anywhere on the map to create your own custom notes.
The chat window can now be resized.
Added a new maximum faction rank: Exalted.
Increased the maximum number of mercenaries you can store from 6 → 10.
⚔️ Combat Improvements
Floating combat text has been updated to improve readability:
Damage dealt by your character is now displayed in white.
Damage dealt by pets, mercenaries, party members, and other players is now displayed in light blue.
Critical hits remain visually distinguished by their larger text size.
⚖️ Balance Changes
Temple of Valaark boss respawn time reduced from 5 hours → 3 hours.
Valaark respawn time reduced from 24 hours → 5 hours.
Increased Epic Augment drop rates from NToV bosses.
Rogue
Master Poisoner is now an Advanced Skill (Level 50).
Assassination is now a Veteran Skill.
Rogues level 50+ may need to reset their skills in the Elven Village.
Cyclopean Seal of Dominion Constitution reduced from 20 → 15.
🛠️ Fixes & Improvements
Mercenaries now lose equipment durability when they die, just like players.
Added a tutorial message when a mercenary dies.
Improved mercenary corpse behavior after player death.
Fixed text overlapping item icons in several tooltips.
Fixed typos in Krazhiss dialogue and several item tooltips.
"Your ward absorbs..." is no longer shown when using the Amulet of Immortality.
Fixed an issue where moving furniture could cause it to disappear.
Fixed Old Scroll text remaining on screen after being picked up.
Fixed a chat message related to bandages.
Reduced ambient music volume in the Lost Archives.
Updated the game to the latest engine version.
🏰 Old Valorath Progress
Development of the upcoming Old Valorath dungeon continues and is now approximately 30% complete. We're looking forward to sharing more as development progresses.
Thank you all for your feedback, bug reports, and suggestions. They continue to help shape Ancient Kingdoms with every update.
See you in Eratiath!
Source
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