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Latest Ancient Guardians: The Dragon updates
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- Ancient Guardians: The Dragon
patch 1.33.9
+ Archers have been drastically nerfed: they no longer receive attack speed bonuses and no longer launch 3 arrows simultaneously in distant waves, reducing the "Bullet Hell" feel; + Troll Riders have been buffed: they a…
Announcement1 changeBalance - Ancient Guardians: The Dragon
New Enemy!
Troll Rider These humans are getting bolder and bolder... Be very careful with this new threat!
Patch notes1 changeGameplay - Ancient Guardians: The Dragon
patch 1.33.7
CHANGES + Bosses start at wave 5; + The next two waves after the bosses are non-elemental (normal forest), allowing the player to breathe and prepare for the next elemental environment; + Visual and sound effects of spe…
Patch notes1 changeUI/audio - Ancient Guardians: The Dragon
New Enemy!
Flying Machine New Enemy A new invader has been added to the game, this time they can fly! The skies are no longer so safe. But the ground may also have a new threat...
Patch notes1 changeGameplay - Ancient Guardians: The Dragon
patch 1.33.5
+ New epic card by stacking 4 'CLOSE COMBAT'; + Now player and enemies blink when taking damage, improving the damage feeling; + Damage texts above characters last for less time, reducing visual clutter; + Advanced Spel…
Announcement1 changeBalance - Ancient Guardians: The Dragon
patch 1.33.4
CHANGES + ICE INTRINSIC PASSIVE: Now the shards are also launched at random enemies, dealing 2% dmg, each. Deals double dmg if the target is frozen. This change allows the player to make an ice build focused on damage n…
Announcement3 changesBalance - Ancient Guardians: The Dragon
patch 1.33.3
+ The death system has been improved: now, when dying, the player remains on the game screen, reducing the feeling of "dying out of nowhere" and allowing the player to see all the stacks of cards, spells and the wave re…
Announcement1 changeFix - Ancient Guardians: The Dragon
patch 1.33.25
+ Fixed: issue with advanced and ultimate spells not working when pressing buttons; + First wave now starts with 10 enemies instead of 4.
Announcement1 changeFix


