Full notes
Full Ancient Guardians: The Dragon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Ancient Guardians: The Dragon changes
CHANGES
+ Bosses start at wave 5; + The next two waves after the bosses are non-elemental (normal forest), allowing the player to breathe and prepare for the next elemental environment; + Visual and sound effects of spells have been smoothed out, reducing visual and sound pollution when casting multiple spells at once; + The 'Flying Machine' enemy has been adjusted (it can no longer be pushed by the player and throws bombs in the player's direction).
Source
Changelog.gg summarizes and formats this update. How we read updates.
