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Steam News6 July 20250y ago

patch 1.33.7

CHANGES + Bosses start at wave 5; + The next two waves after the bosses are non-elemental (normal forest), allowing the player to breathe and prepare for the next elemental environment; + Visual and sound effects of spe

Full notes

Full Ancient Guardians: The Dragon update

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What changed

0 fixes0 additions0 changes1 removal
  • Gameplay
removedCHANGES+ Bosses start at wave 5; + The next two waves after the bosses are non-elemental (normal forest), allowing the player to breathe and prepare for the next elemental environment; + Visual and sound effects of spells have been smoothed out, reducing visual and sound pollution when casting multiple spells at once; + The 'Flying Machine' enemy has been adjusted (it can no longer be pushed by the player and throws bombs in the player's direction).

Ancient Guardians: The Dragon changes

removed+ Bosses start at wave 5; + The next two waves after the bosses are non-elemental (normal forest), allowing the player to breathe and prepare for the next elemental environment; + Visual and sound effects of spells have been smoothed out, reducing visual and sound pollution when casting multiple spells at once; + The 'Flying Machine' enemy has been adjusted (it can no longer be pushed by the player and throws bombs in the player's direction).

CHANGES

+ Bosses start at wave 5; + The next two waves after the bosses are non-elemental (normal forest), allowing the player to breathe and prepare for the next elemental environment; + Visual and sound effects of spells have been smoothed out, reducing visual and sound pollution when casting multiple spells at once; + The 'Flying Machine' enemy has been adjusted (it can no longer be pushed by the player and throws bombs in the player's direction).

Source

Steam News / 6 July 2025

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