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Steam News9 January 20265mo ago

Day 2 Patch | Changelog

Dear Farmers, ​Thank you for your feedback. It really helps us improve the game. Here are the fixes and improvements included in the DAY 2 update.

In this update1

Full notes

Full Ancient Farm update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition5 changes1 removal
  • Gameplay
  • Fixes
  • UI and audio
  • Balance
changed​Thank you for your feedback. It really helps us improve the game. Here are the fixes and improvements included in the DAY 2 update.
removedChangelog:Tool interaction improvements Improved tool interactions so that tool actions no longer interfere with building panels, such as pastures or water troughs.
fixedChangelog:Building demolition improvements Fixed issues with demolishing houses and crafting stations, and adjusted the amount of resources you get back.
fixedChangelog:UI glitch fixed Fixed a bug where the building’s UI sometimes stayed on screen after demolition.
fixedChangelog:Inventory & quickslot Fixed an issue where the inventory would scroll on its own while assigning items to quickslots. Inventory management should now be smoother.
addedChangelog:Plant and tree size info added to the merchant panel Some of you wanted to see plant sizes at the merchant. We’ve added this info for both plants and trees, so you can make better choices before buying.

Ancient Farm changes

changed​Thank you for your feedback. It really helps us improve the game. Here are the fixes and improvements included in the DAY 2 update.
removedTool interaction improvements Improved tool interactions so that tool actions no longer interfere with building panels, such as pastures or water troughs.
fixedBuilding demolition improvements Fixed issues with demolishing houses and crafting stations, and adjusted the amount of resources you get back.
fixedUI glitch fixed Fixed a bug where the building’s UI sometimes stayed on screen after demolition.
fixedInventory & quickslot Fixed an issue where the inventory would scroll on its own while assigning items to quickslots. Inventory management should now be smoother.

Dear Farmers,

​Thank you for your feedback. It really helps us improve the game. Here are the fixes and improvements included in the DAY 2 update.

Changelog:

  1. Tool interaction improvements

    Improved tool interactions so that tool actions no longer interfere with building panels, such as pastures or water troughs.

  2. Building demolition improvements

    Fixed issues with demolishing houses and crafting stations, and adjusted the amount of resources you get back.

  3. UI glitch fixed

    Fixed a bug where the building’s UI sometimes stayed on screen after demolition.

  4. Inventory & quickslot

    Fixed an issue where the inventory would scroll on its own while assigning items to quickslots. Inventory management should now be smoother.

  5. Plant and tree size info added to the merchant panel

    Some of you wanted to see plant sizes at the merchant. We’ve added this info for both plants and trees, so you can make better choices before buying.

  6. Tutorial quest sound adjustment

    We made the tutorial quest completion sound softer, since some of you found it annoying.

  7. Building materials sale cost rebalance

    Changed the prices of building materials at the merchant. This affects wood, stone, planks, and stone blocks.

  8. Faster quickslot usage & improved animations

    We reduced the cooldown for using items from quickslots and improved the animations of performed actions.

  9. Lighting and fog improvements

    Improved the lighting and fog systems, which sometimes caused unwanted effects, such as a slight screen blur.

We hope these updates improve your experience. As always, thank you for your support and feedback!

Best regards,

The Dev Team

Source

Steam News / 9 January 2026

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