What changed
0 fixes3 additions1 change1 removal
addedNew Events: - Transmution - Allows the player to transmute up to 3 units into other random units. - The new units will receive a new ability based on the tags of the original unit. - There's a small chance to add the ability to a unit in your loadout.
addedNew Units: - Krill - After combat, creates a new Krill in your inventory if there is room - Deals 8 damage - Deals 8 extra damage per adjacent Krill - Sea Cucumber - After combat, creates a food item in your inventory if there is room - Heals 5/6/7/8 HP - Oyster - After combat, creates a treasure item in your inventory if there is room - Gains 1 Gold every 8 beats.
changedUnit Changes - Brain Sponge - Now deals 5 block and heals 5 HP - Ping Pong Sponge - Now deals 5 block and 5 damage - Yellow Tube Sponge - Now heals 5 HP and deals 5 damage
addedNew Cosmetics: - Lively Seas Background - Crystal Chest
removedBug Fixes: - Unavailable bonus stats are now grayed out even in combat. - Bonus stats are no longer grayed out if the corresponding action is triggered by Energy or Adjacency. - Fish Descriptions no longer flicker when the player toggles detailed description - Fish Descriptions no longer show up as "Null Fish". - Blue-Ringed Octopus now correctly displays the amount of poison it applies. - The Gold gain popup now correctly shows accumulated Gold gain every Anchor beat.
Anchor's Lament changes
addedNew Events: - Transmution - Allows the player to transmute up to 3 units into other random units. - The new units will receive a new ability based on the tags of the original unit. - There's a small chance to add the ability to a unit in your loadout.
addedNew Units: - Krill - After combat, creates a new Krill in your inventory if there is room - Deals 8 damage - Deals 8 extra damage per adjacent Krill - Sea Cucumber - After combat, creates a food item in your inventory if there is room - Heals 5/6/7/8 HP - Oyster - After combat, creates a treasure item in your inventory if there is room - Gains 1 Gold every 8 beats.
changedUnit Changes - Brain Sponge - Now deals 5 block and heals 5 HP - Ping Pong Sponge - Now deals 5 block and 5 damage - Yellow Tube Sponge - Now heals 5 HP and deals 5 damage
addedNew Cosmetics: - Lively Seas Background - Crystal Chest
removedBug Fixes: - Unavailable bonus stats are now grayed out even in combat. - Bonus stats are no longer grayed out if the corresponding action is triggered by Energy or Adjacency. - Fish Descriptions no longer flicker when the player toggles detailed description - Fish Descriptions no longer show up as "Null Fish". - Blue-Ringed Octopus now correctly displays the amount of poison it applies. - The Gold gain popup now correctly shows accumulated Gold gain every Anchor beat.
New Events: - Transmution - Allows the player to transmute up to 3 units into other random units. - The new units will receive a new ability based on the tags of the original unit. - There's a small chance to add the ability to a unit in your loadout.
New Units: - Krill - After combat, creates a new Krill in your inventory if there is room - Deals 8 damage - Deals 8 extra damage per adjacent Krill - Sea Cucumber - After combat, creates a food item in your inventory if there is room - Heals 5/6/7/8 HP - Oyster - After combat, creates a treasure item in your inventory if there is room - Gains 1 Gold every 8 beats.
Unit Changes - Brain Sponge - Now deals 5 block and heals 5 HP - Ping Pong Sponge - Now deals 5 block and 5 damage - Yellow Tube Sponge - Now heals 5 HP and deals 5 damage
New Cosmetics:
- Lively Seas Background
- Crystal Chest
Other features: - Equipments and enchantment descriptions now show up as they would on a unit.
Bug Fixes: - Unavailable bonus stats are now grayed out even in combat. - Bonus stats are no longer grayed out if the corresponding action is triggered by Energy or Adjacency. - Fish Descriptions no longer flicker when the player toggles detailed description - Fish Descriptions no longer show up as "Null Fish". - Blue-Ringed Octopus now correctly displays the amount of poison it applies. - The Gold gain popup now correctly shows accumulated Gold gain every Anchor beat.