What changed
1 fix0 additions1 change0 removals
changedOutbreak - Minor Patch 1.04.7637 Summary: - Save files should now be more reliable, especially when swapping between solo and groups. - Save files for teams should now no longer care who the party leader is or which player is in which slot. - Discovery locations now provide a choice of three options, just like regular discoveries. - The difficulty of the final mission has been reduced. - Brutal difficulty has been made easier. - The infection will spread faster on a mission failure.
fixedDetails: - Fixed a crash related to deploying reinforcements. - Fixed a bug where the infection did not always spread as much as it could. - Fixed a bug where resource labels were not removed when a node was infected. - Trait boards are color coded by diet group. - The discovery confirmation popup has been removed. - Discovery locations now provide an choice of three options, just like regular discoveries. - The Chaos Amoeba in the final mission should no longer be affected by biohazards. - Brutal difficulty has been made easier. - Fixed an issue where save files were mixed up between solo/duo/trio. - Fixed an issue where party members were resuming a save only to get another player's stuff. Now the party leader and the players' positions in the party should not matter, only the players in the party. - Colors in Outbreak mode should now be consistent from load to load. - The infection now spreads twice as much on a mission failure. - The final mission can now be attempted as many times as you wish until the location gets infected. - Reduced difficulty of final mission. - Reduced amount of resources granted by resource locations. - Reduced starting resources. - Reinforcements early in the game now drop a tier 2 amoeba. - Added new ping sounds to help differentiate different kinds of pings. - Fixed a crash with Regurgitating Queens spawning microalgae off the map. - Fixed an issue with the skirmish map selector not showing the correct map.
Amoeba Battle: Microscopic RTS Action changes
changedOutbreak - Minor Patch 1.04.7637 Summary: - Save files should now be more reliable, especially when swapping between solo and groups. - Save files for teams should now no longer care who the party leader is or which player is in which slot. - Discovery locations now provide a choice of three options, just like regular discoveries. - The difficulty of the final mission has been reduced. - Brutal difficulty has been made easier. - The infection will spread faster on a mission failure.
fixedDetails: - Fixed a crash related to deploying reinforcements. - Fixed a bug where the infection did not always spread as much as it could. - Fixed a bug where resource labels were not removed when a node was infected. - Trait boards are color coded by diet group. - The discovery confirmation popup has been removed. - Discovery locations now provide an choice of three options, just like regular discoveries. - The Chaos Amoeba in the final mission should no longer be affected by biohazards. - Brutal difficulty has been made easier. - Fixed an issue where save files were mixed up between solo/duo/trio. - Fixed an issue where party members were resuming a save only to get another player's stuff. Now the party leader and the players' positions in the party should not matter, only the players in the party. - Colors in Outbreak mode should now be consistent from load to load. - The infection now spreads twice as much on a mission failure. - The final mission can now be attempted as many times as you wish until the location gets infected. - Reduced difficulty of final mission. - Reduced amount of resources granted by resource locations. - Reduced starting resources. - Reinforcements early in the game now drop a tier 2 amoeba. - Added new ping sounds to help differentiate different kinds of pings. - Fixed a crash with Regurgitating Queens spawning microalgae off the map. - Fixed an issue with the skirmish map selector not showing the correct map.
Outbreak - Minor Patch 1.04.7637 Summary: - Save files should now be more reliable, especially when swapping between solo and groups. - Save files for teams should now no longer care who the party leader is or which player is in which slot. - Discovery locations now provide a choice of three options, just like regular discoveries. - The difficulty of the final mission has been reduced. - Brutal difficulty has been made easier. - The infection will spread faster on a mission failure.
Details: - Fixed a crash related to deploying reinforcements. - Fixed a bug where the infection did not always spread as much as it could. - Fixed a bug where resource labels were not removed when a node was infected. - Trait boards are color coded by diet group. - The discovery confirmation popup has been removed. - Discovery locations now provide an choice of three options, just like regular discoveries. - The Chaos Amoeba in the final mission should no longer be affected by biohazards. - Brutal difficulty has been made easier. - Fixed an issue where save files were mixed up between solo/duo/trio. - Fixed an issue where party members were resuming a save only to get another player's stuff. Now the party leader and the players' positions in the party should not matter, only the players in the party. - Colors in Outbreak mode should now be consistent from load to load. - The infection now spreads twice as much on a mission failure. - The final mission can now be attempted as many times as you wish until the location gets infected. - Reduced difficulty of final mission. - Reduced amount of resources granted by resource locations. - Reduced starting resources. - Reinforcements early in the game now drop a tier 2 amoeba. - Added new ping sounds to help differentiate different kinds of pings. - Fixed a crash with Regurgitating Queens spawning microalgae off the map. - Fixed an issue with the skirmish map selector not showing the correct map.