In this update15
Full notes
Full Amberial Dreams update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Amberial Dreams changes
GATHER, BELOVED DREAMERS!
The latest major update for Amberial Dreams is out and available now! Get ready to roll in a world full of colors and new contraptions.
EXPLORE THE CARNAVAL REALM
With this major update, you will be able to:
Discover a whole new world: Carnaval
Uncover 14 new levels
Meet 4 new story characters and story dialogues
Try 21 new pieces in Carnaval & the Atelier
NEW
- CarnavalDiscover the new Carnaval realm
Carnaval: Story Dialogues
Carnaval: Story Characters (Ostrich, Rhea, The Entertainer, The Bargainer)
New Carnaval Levels
Big Entrance by oddgoo
Linked Spirits by oddgoo
Emergent by Mark D.
Amber League by oddgoo
Ambeggle Retro by gdBoi
Malabares by oddgoo
Flippin Flippers by xPlankton
Deliver Me by xPlankton
Delicate Duet by Shallot God
Under Construction by Mark D.
Deafening Loneliness by Ji Pe and oddgoo
Flooded Frenzy by oddgoo
Showtime by Kinktus
Street Night by xPlankton
New Environments
Passeio (with new music)
Por do Sol (with new music)
Celebracion (with new music)
Ponte da Lapa (with new music)
Serpentina (with new music)
Melatonin
Fruit of Dreams
New Pieces
Linked Flipper with variants
Linked Bar
Camera Locks now allow you to set from 3 zoom types for precise and cinematic sequences.
Despawner: an object / zone that destroys loose objects
On-beat modifier (Move and Rotate, with continuous variant)
Metal rod with loose variant
Jack in The Box (As a variant of the flinger)
Floating Brick (With loose variant)
Static Glass bricks
Dancing plants
Railing as a decoration
Colorful Brick Wall and Decorative Variant
Loose Ring (bouncy variant)
Balloon Decoration
New Simple Shapes soft variants
New Simple Shapes hollow variants
Buntings (as a variant of the suspension bridge)
Puriflower (removes paralysis, is a variant of the paraflower)
Decorative Lamp Post
Decorative Bridges
Decorative Archway
Atelier
There is a new sign on the top left that says if you are "Testing" or "Verifying" a level.
You can now see the last 5 seconds of the player path - this setting can be toggled and is saved.
IMPROVEMENTS
Updated Levels: Equity, Evening Star (requires leaderboard reset), and Rescue the Prince
Redesigned Level: Paraflower Paradise by Shallot God
The initial dialogues for the campaign (in Amber's Light) have been adjusted. The Gatekeeper is now the first one.
The Hall of Portals is now accessible from Amber’s Light, as the gatekeeper alludes to it.
The Gatekeeper’s look has been redesigned.
Realms in the campaign now have different zooms (specially visible in Namu and Carnaval).
When playing a HoP level, you can now rate in the pause screen.
The Avatar is now less squishable by moving pieces.
Railing bridge piece now has a wooden sound.
When submitting a level, the dialogue now mentions the HoP.
Loose brick is now spawnable.
Move on beat continuous must be a variant.
Cleaned Bridge B sprite.
FIXED
All attacher pieces (Rotator, Path, Move on Beat, Rotate on Beat) now prioritize pieces in the layer that they are on.
Fixed an issue with dark levels appearing light for the first few seconds.
Leaderboards now don’t scroll if there are no more entries.
*SNEAK PEEK GALLERY*
Big Entrance
Linked Spirits
Delicate Duet
GET BOUNCY WITH US
we a cool community
If you want to stay up to date, see new content before it's live, share your favourite levels or memes, or simply like talk about the game and make friends, you can join us on Discord and Twitter.
You will be more than welcome in our lovely and warm community of newfound and expert Rollers!
Enjoy the new levels, create your own, but mostly, be kind and take care of each other ♡
Source
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