Full notes
Full Amberial Dreams update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Amberial Dreams changes
Pieces
Added a new rotator that changes direction when you hit a switch! (Is a variant of the Piece Rotator)
Fix: Destroyer spikes are no longer colorable
Spire of Trials
The world monolith has been found and made functional!
Reduced Par times for: Containment, Paralyzing Decay and Depths of Despair (Thank you @Cirpacha)
Hall of Portals
Fixed Long Level names not fitting properly
Amber's Descent:
Added portals to the Arcade (In Carnaval) and the Community Pioneers campaign (in Namu)-Added a little cave painting of Amber (can you find it?)
Atelier
Fix: remixing a level does not longer duplicate the ID
Source
Changelog.gg summarizes and formats this update. How we read updates.
