In this update4
Full notes
Full Amber Trail update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Amber Trail changes
Changelog v1.2.0
TL;DR - New walls and towers - New background visuals - New resources and items - New Towers upgrades - Quickslot inventory - More save slots - Pause game - Artifacts - Automatic crafting
New Walls and Towers
buildings cannot be built outside the most far away walls.
there are two more walls.
walls and towers block enemies no matter where they are built.
enemies break through walls and towers. They are not entirely destroyed anymore. Workers can rebuild them later.
you can now garrison archers on walls level 2+
walls can hold one item.
with every wall upgrade, walls behind settlement change appearance as well.
two more wall and tower levels
New resources and items
14 new resources used for various recipes and upgrades.
enemies now have a chance of dropping resources.
abyss shard can only be dropped by cemetery, deep forest monsters, last wave monster and wandering traders.
4 new amber lanterns that give special effects to buildings with archers.
3 new potions.
Quick Slot inventory
you can now carry 3 more items in your inventory
items in inventory do not have an effect
items in inventory do not stack
items in inventory do not drop on death
Other
2 more save slots
opening menu pauses the game 😀
automatic crafting items option
3 new hero weapon upgrades
first artifact item craftable by blacksmith
I have no special plans for next update but there is a vote for feature poll on discord. I invite you all to vote!
Thank you All for all the ideas and hope you like this update :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
