Full notes
Full AmaranTime Arena update
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What changed
- Gameplay
- Balance
- UI and audio
AmaranTime Arena changes
- Bladehero
Today, we are releasing a new weapon to AmaranTime Arena, the Laser Sword! We wanted to explore how we can destroy robots in a different fashion than just shooting at them from afar, so we developed this new melee weapon! You can pummel enemies with the blade, and once you have charged the sword enough, you can release it’s energy into a homing missile, very similar to the rocket launcher! We are super excited to see what you guys got!
As you may have noticed in the gifs, we have also received Knuckles controllers from Valve (we’ve actually had them for a while now), and we are working on official integration. Right now, the default bindings are actually pretty good, but not perfect. We will have an official announcement on Knuckle bindings when it’s ready!
The Technicalities:
Melee System
Melee based weapons (like swords) will inflict damage on contact.
Melee based weapons can also be used to protect against some projectiles.
Laser Sword
The sword is a melee weapon. Swing at an enemy to inflict damage!
The sword has a secondary mode of attack, the laser missile. Shoot by pressing the trigger button when holding the sword.
The sword’s secondary attack can only be initiated when the sword is charged up. The sword charges up slowly over time.
The sword can also be charged by successfully attacking enemies, or by blocking projectiles.
The sword will play a supremely wimpy sound when you try to fire an uncharged laser missile.
The Laser Sword is holstered on the right side of your head.
Source
Changelog.gg summarizes and formats this update. How we read updates.
