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Steam News26 June 202610d ago

Why are the minigames construction themed?

Hi everyone! We are currently working on finishing up our final mini games. Before we started working on the demo, we had two games left to finish out of five total games that you’ll be able to play.

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  • Events
changedThis system was designed as our answer to how do we make losing not a “feel bad” situation. In other social casino games such as Four Kings Casino, if you lose all your chips the only way to get free chips is either wait 15 minutes for free chips, pay real money, or complete a few daily challenges. We're already implementing a daily challenge system but we aren’t selling chips and being forced to wait around doesn’t seem very fun.

Always Bet on Quack changes

changedThis system was designed as our answer to how do we make losing not a “feel bad” situation. In other social casino games such as Four Kings Casino, if you lose all your chips the only way to get free chips is either wait 15 minutes for free chips, pay real money, or complete a few daily challenges. We're already implementing a daily challenge system but we aren’t selling chips and being forced to wait around doesn’t seem very fun.

Hi everyone! We are currently working on finishing up our final mini games. Before we started working on the demo, we had two games left to finish out of five total games that you’ll be able to play. Of all the systems we’ve put in, this one gets the most “Why?” questions.

This system was designed as our answer to how do we make losing not a “feel bad” situation. In other social casino games such as Four Kings Casino, if you lose all your chips the only way to get free chips is either wait 15 minutes for free chips, pay real money, or complete a few daily challenges. We're already implementing a daily challenge system but we aren’t selling chips and being forced to wait around doesn’t seem very fun.

When I was kid, I played this game called ToonTown Online. ToonTown had a system where you’d jump on a trolley with up to 3 other players and it would take you to a random party game that would pay out based on how well you did. I haven’t seen any other game try that system, so it seemed like a great basis for what we wanted to do.

But what kinds of games made sense? Construction made the most sense, it is one of those jobs where you could be paid under the table, so being paid in casino chips isn’t as far-fetched of an idea.

We’re really excited to get these mini games into testing, we want these to be fun and like something players want to play, not something they’re forced to do because they had a bad day at the tables.

If you’d like to follow along and support development, wishlisting the game on Steam

is the best way to stay informed and help us reach more people! If you’d like to stay in touch with us directly, please feel free to join our Discord: https://discord.gg/SUjXUfmumx

  • Dogwood Gaming

Source

Steam News / 26 June 2026

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