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Steam News16 February 20264mo ago

Making Sure Always Bet on Quack Runs Well for Everyone

Performance is extremely important, especially for a multiplayer game that’s meant to be loud, social, and played with friends.

In this update4

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Full Always Bet on Quack update

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What changed

0 fixes2 additions14 changes0 removals
  • Performance
changedPerformance is extremely important, especially for a multiplayer game that’s meant to be loud, social, and played with friends. As development continues on Always Bet on Quack , we wanted to talk a bit about our approach to performance and why it’s a priority for us.
addedDesigning for Real HardwareWe’re very aware of the realities of the current PC hardware market. Not everyone has a brand new machine, and we don’t believe good performance should be locked behind overpriced RAM sticks.
changedWhere We Are NowAt the moment, we’re maintaining a steady 60 FPS on a GTX 2080 , even during busy multiplayer moments. That’s a solid baseline for us but we want to continue to see if we can make things better. RAM usage could be optimized and we’re looking for ways to improve that.
changedWhere We Are NowWe’re actively profiling and optimizing with the goal of pushing performance further and improving consistency across a wider range of systems. We are fortunate to have multiple computers to test this on, including a Steam Deck .
changedWhat Optimization Looks Like for UsOptimization is a continuous process throughout development. Some of the areas we’re focusing on include:
changedWhat Optimization Looks Like for UsEfficient 3D models and materials

Always Bet on Quack changes

changedPerformance is extremely important, especially for a multiplayer game that’s meant to be loud, social, and played with friends. As development continues on Always Bet on Quack , we wanted to talk a bit about our approach to performance and why it’s a priority for us.
addedWe’re very aware of the realities of the current PC hardware market. Not everyone has a brand new machine, and we don’t believe good performance should be locked behind overpriced RAM sticks.
changedAt the moment, we’re maintaining a steady 60 FPS on a GTX 2080 , even during busy multiplayer moments. That’s a solid baseline for us but we want to continue to see if we can make things better. RAM usage could be optimized and we’re looking for ways to improve that.
changedWe’re actively profiling and optimizing with the goal of pushing performance further and improving consistency across a wider range of systems. We are fortunate to have multiple computers to test this on, including a Steam Deck .
changedOptimization is a continuous process throughout development. Some of the areas we’re focusing on include:

Performance is extremely important, especially for a multiplayer game that’s meant to be loud, social, and played with friends. As development continues on Always Bet on Quack, we wanted to talk a bit about our approach to performance and why it’s a priority for us.

Designing for Real Hardware

We’re very aware of the realities of the current PC hardware market. Not everyone has a brand new machine, and we don’t believe good performance should be locked behind overpriced RAM sticks.

Our goal is for Always Bet on Quack to run smoothly on modest, real-world PCs. Obviously we cannot build for every single specific kind of set up, but our goal is to get this running above 60fps on 2000 series cards.

Where We Are Now

At the moment, we’re maintaining a steady 60 FPS on a GTX 2080, even during busy multiplayer moments. That’s a solid baseline for us but we want to continue to see if we can make things better. RAM usage could be optimized and we’re looking for ways to improve that.

We’re actively profiling and optimizing with the goal of pushing performance further and improving consistency across a wider range of systems. We are fortunate to have multiple computers to test this on, including a Steam Deck.

What Optimization Looks Like for Us

Optimization is a continuous process throughout development. Some of the areas we’re focusing on include:

  • Efficient 3D models and materials

  • Smarter use of lighting and effects

  • Reducing unnecessary draw calls and overhead

  • Making sure cosmetic customization doesn’t come at a performance cost

Every improvement adds up, especially in a social space where lots of things are happening at once.

Performance Is a Design Choice

For us, optimization is part of game design. A game that runs well is easier to jump into, easier to play with friends, and more fun overall.

We’ll continue to share updates as we improve performance and work toward broader hardware support.

If you’d like to follow along and support development, wishlisting the game on Steam

is the best way to stay informed as we move forward. If you’d like to stay in touch with us directly, please feel free to join our Discord: https://discord.gg/SUjXUfmumx

Thanks for reading! We can’t wait to share more soon.

- Dogwood Gaming

Source

Steam News / 16 February 2026

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