Full notes
Full Alvora Tactics update
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What changed
- Balance
- UI and audio
- Gameplay
- Store
- Fixes
Another patch with lots of visual and controller improvements! Also a handful of balance changes - most prominently, getting KO'd a bunch in one fight is no longer so punishing.
1.0.6
Characters now only lose Max HP the first time they are KO'd in battle, instead of every time
Fixed shop tooltips getting stuck in the top left corner of the screen
Trying to buy an item while your inventory is full will now notify you instead of dumping it beneath you where you can't see it
Shellworm now has more HP and is immune to Poison, Burn, and Decay
Sage's 'Revive' now heals more HP baseline, and scales less severely with stats and ranks
Increased Breaker's 'Break Armor' accuracy by 5%
Warrior's 'Counter' now deals 90% damage.
Improved animation of Brawler's 'Hurricane Kick'
Improved animation of Warrior's 'Shove' and Guardian's 'Hold the Line'
Splitworms now only spawn against parties above a certain power level
Entrailers encounter zone now only spawns against parties above a certain power level
Crafting Kits purchased from vendors in town are now automatically added to the Smithy instead of your inventory
Added number display to character editor to make customization easier
AI now strongly dislikes staying on the north and south edges of the zone (they don't like being obscured by the UI)
Character stats window now maximizes when highlighting the player with the gamepad
Fixed touching enemies using the controller counting as a combat action
Various minor improvements to gamepad controls
Fixed minor typos
Source
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