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Steam News23 June 20251y ago

DEMO UPDATE D.0.1.6

GREETINGS! ːpraisesunː So here's a little update fixing some stuff, NEW: You can reflect bullets to the shooter when parried. Added bloom setting. Added fog setting. Added clouds setting. Added FPS limit setting.

In this update7

Full notes

Full Alternis update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes7 additions7 changes0 removals
  • Gameplay
  • Performance
  • Maps
  • Fixes
  • Balance
addedNEW:Added bloom setting.
addedNEW:Added fog setting.
addedNEW:Added clouds setting.
addedNEW:Added FPS limit setting.
addedNEW:Added controller vibration to more actions.
addedNEW:Added command to kick all bots ("/help" or "/commands" in chat to see all commands)
parry time0.3s0.4sparry time increased, buffrevolver bullets velocity108revolver bullets velocity decreased, nerf

Alternis changes

addedAdded bloom setting.
addedAdded fog setting.
addedAdded clouds setting.
addedAdded FPS limit setting.
addedAdded controller vibration to more actions.

GREETINGS! ːpraisesunː

So here's a little update fixing some stuff,

NEW:

  • You can reflect bullets to the shooter when parried.

  • Added bloom setting.

  • Added fog setting.

  • Added clouds setting.

  • Added FPS limit setting.

  • Added controller vibration to more actions.

  • Now bots can parry.

  • Added command to kick all bots ("/help" or "/commands" in chat to see all commands)

  • Blood Vignette when damaged.

  • Random sun direction on all maps.

FIXES:

  • Fixed parry timing being too strict at high FPS and added subtle balancing for low FPS players.

  • Scoreboard now sorts players by kills.

  • Fixed Camera Shake on certain actions, added setting to disable it too.

  • Fixed bots rotating on death.

  • Fixed /addbot command not working properly.

  • Fixed player not looking at the right direction on spawning.

  • Fixed spawning offset making players clip into walls

  • Fixed bots not blocking damage.

  • Fixed players not loading map objects when joining late.

CHANGES:

  • Increased parry time from 0.3s to 0.4s

  • Decreased revolver bullets velocity from 10 to 8.

  • Now you negate 95% of damage when blocking bullets.

  • Now you negate 60% of damage when blocking swords.

  • Modified Damage Particle.

  • Increased bots amount possible.

KNOWN ISSUES:

  • Scoreboard names may fuck up when joining late.

  • Alt-tabbing may fuck up the game’s window.

~ Thank you all for your kind words ~

Seriously, they motivate me to keep giving 100% of my abilities to this project.

Steam post image

~ Me, myself, and R4v3nB14ck ~

Source

Steam News / 23 June 2025

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