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Steam News14 July 202511mo ago

Combat is 98% Done.

We've spent the past month creating and implementing animations for the Henchmen.

In this update4

Full notes

Full Alter Evo update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions8 changes0 removals
  • Gameplay
  • Maps
  • UI and audio
changedWe've spent the past month creating and implementing animations for the Henchmen.Triggered when you shoot the Henchmen’s chin or visor. This long stagger buys you time to reload or escape.
changedHere's what you'll see in the video:Aim assist + aim glide improvements
changedHere's what you'll see in the video:Grapple vs. Corpse Spawn
changedHere's what you'll see in the video:2 Corpse Spawn variations
changedHere's what you'll see in the video:Improved Corpse Shifter shield VFX
changedWhat's left before we launch the game?Finalize ammo box art and pick up placement in each map

Alter Evo changes

changedTriggered when you shoot the Henchmen’s chin or visor. This long stagger buys you time to reload or escape.
changedAim assist + aim glide improvements
changedGrapple vs. Corpse Spawn
changed2 Corpse Spawn variations
changedImproved Corpse Shifter shield VFX

We've spent the past month creating and implementing animations for the Henchmen.

One play tester noted that our Henchmen felt too static, so we've focused on creating dynamic movements that show case the mechanical nature of their bodies and make them more reactive to gun fire.

Headshot Stagger Animation:

Triggered when you shoot the Henchmen’s chin or visor. This long stagger buys you time to reload or escape.

Punch Attack Animation:

Triggered when a Henchman reaches you. Currently undodgeable, but that may change based on feedback. If you get hit, you’re stunned for half a second—your best bet is to run and retaliate. Steam post image

We also released a new Combat Reel on our YouTube channel showcasing recent progress.

Here's what you'll see in the video:

  1. Henchmen punch attacks

  2. Henchmen: 3 stagger animations (face, left, right)

  3. Aim assist + aim glide improvements

  4. Grapple vs. Corpse Spawn

  5. Guided missile vs. THUG aircraft

  6. Elite henchmen punch-out execution

  7. Directional reaction hits (player)

  8. Ranged henchmen evasion

  9. 2 Corpse Spawn variations

  10. Improved Corpse Shifter shield VFX

What's left before we launch the game?

  1. Finalize ammo box art and pick up placement in each map

  2. Place new enemy types in each level of the game

  3. Add more combat sections to secondary areas.

  4. Playtest, playtest, playtest.

  5. Sound polish.

  6. Cut scene improvements.

Thanks for checking out our post! Wishlist Alter Evo and play the demo today!

-Technical Fiction

Source

Steam News / 14 July 2025

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