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Steam News3 March 20264mo ago

MAJOR UPDATE v1.4.1 - Complete overhaul of player ship controls

Demo Update v1.4.1 The control scheme has been completely redesigned to utilize standard twin-stick controls for both controller and keyboard players PATCH NOTES: Keyboard & Mouse: Mouse adjusts aiming/rotation while th

Full notes

Full Alpha Force Zero update

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What changed

1 fix1 addition3 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
changedMouse adjusts aiming/rotation while the keyboard controls the ships directional movement
addedAdded ability to rebind movement keys
changedLeft stick for ship movement and right stick for aiming/rotation (can be swapped in controls menu)
changedWhen the player gets hit by an enemy projectile and it causes a status effect (standard damage, electricity or corrosive) the flash hit image (outer border of screen) will reflect the last damage type received
fixedFixed visual bug on volume slider in settings menu

Alpha Force Zero changes

changedMouse adjusts aiming/rotation while the keyboard controls the ships directional movement
addedAdded ability to rebind movement keys
changedLeft stick for ship movement and right stick for aiming/rotation (can be swapped in controls menu)
changedWhen the player gets hit by an enemy projectile and it causes a status effect (standard damage, electricity or corrosive) the flash hit image (outer border of screen) will reflect the last damage type received
fixedFixed visual bug on volume slider in settings menu

Demo Update v1.4.1 The control scheme has been completely redesigned to utilize standard twin-stick controls for both controller and keyboard players PATCH NOTES: Keyboard & Mouse:

  • Mouse adjusts aiming/rotation while the keyboard controls the ships directional movement

  • When using shielded boost you can choose for the ship path to follow the mouse cursor (default) or use the keyboard for direction control while boosting

  • Added ability to rebind movement keys

Controller:

  • Left stick for ship movement and right stick for aiming/rotation (can be swapped in controls menu)

Visual Updates:

  • When the player gets hit by an enemy projectile and it causes a status effect (standard damage, electricity or corrosive) the flash hit image (outer border of screen) will reflect the last damage type received

Other fixes:

  • Steam screenshot (F12) now works as expected

  • Fixed visual bug on volume slider in settings menu

Source

Steam News / 3 March 2026

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