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- Alone on the Lost Isle
Archery demonstration
Bowshot test. An arrow flies through a round hole in a monolith and hits a target. Important: In this video, the arrow's flight is deliberately slowed down to demonstrate trajectory and ballistics. In-game, it will fly…
Announcement - Alone on the Lost Isle
Bunker Location
Explore dark bunkers, gather resources, and be prepared for unexpected encounters. Your dog senses danger before you do and stays by your side during the most tense moments. There's no time to relax here. Dare to go dee…
Announcement - Alone on the Lost Isle
Walking with a Companion Dog – New Gameplay Fragment
Today I want to show you a short gameplay snippet dedicated to your main companion, your dog. In this short video, you'll see: The dog naturally follows the player and doesn't interfere with movement The sniffing system…
Announcement5 changesGameplayUI/audio - Alone on the Lost Isle
Devlog #4: How I Envision the Open World in Alone on the Lost Isle
When I started working on Alone on the Lost Isle, I didn't want to just make "another open world." It's important to me that the island isn't an empty backdrop, but has a life of its own—quietly, without constant events…
Announcement1 changeMaps - Alone on the Lost Isle
When nothing interferes with nature
Hello everyone! Today I want to share a short moment from the game "Alone on a Lost Island"—a scene where deer and rabbits wander peacefully through the forest to the sounds of the wind and nature. Sometimes you just wa…
Announcement - Alone on the Lost Isle
Dev Log #3 — What Makes Alone on the Lost Isle Unique
When I started creating Alone on the Lost Isle, I didn’t want to make just another survival game. I wanted players to feel loneliness, tension, and the presence of the past — as if the island had lived its own life long…
Announcement2 changesMaps - Alone on the Lost Isle
Accelerated Day/Night Cycle
Hello everyone! I'd like to share a system I've been working on lately—the day/night cycle on the island. This short video shows the accelerated day/night cycle: from one night through sunrise, day, and sunset—to the ne…
Announcement - Alone on the Lost Isle
Devlog #2 — Why an island?
When you think about survival, there are many options: forest, desert, abandoned city. But for me, the island is a special place. There is no way out. The horizon only reminds you that somewhere far away there is a worl…
Announcement1 changeGameplay - Alone on the Lost Isle
Devlog #1 — Why I chose the survival genre
Hello everyone! I want to tell you why the survival genre became the basis of my game Alone on the Lost Isle. I have always been fascinated by stories about how a person is left alone with nature. Without technology, wi…
Announcement - Alone on the Lost Isle
Weather System Showcase
In this short video, you’ll see how a clear day gradually turns into heavy rain with lightning and strong winds, and then returns to calm weather. This is an accelerated demonstration, but in the actual game the weather…
Announcement - Alone on the Lost Isle
Alone on the Lost Isle
🟢 The "Alone on the Lost Isle" Steam page is now open! Hello everyone! I am happy to announce that the "Alone on the Lost Isle" project is now officially available on Steam! This is a single-player survival game on the…
Announcement2 changesMapsGameplay






