Full notes
Full Allogloom update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Allogloom changes
Audio
Turned down some loud SFX.
Turned down the music.
Added ambient background sounds to scenes.
There is now a longer pause between the background song while playing to stop it from sounding too repetitive.
UI
Arrows have been added to the zoom in/look at scenes so it's easier to see where to exit them.
Can now press spacebar to skip through dialogue.
Can now press E to open and close the inventory.
There is now sound on the music volume buttons to show it’s going up or down.
Added a loading screen to the game startup.
Puzzles
A particular dialogue puzzle now has a few more hints to nudge you in the right way to solve it.
Graphics
Dad and Tommy’s shiny ears are now less shiny.
Source
Changelog.gg summarizes and formats this update. How we read updates.
