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Full Allogloom update
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What changed
- Gameplay
Allogloom changes
Big news! 👻
I’m excited to share two things at once:
Allogloom has signed with Iceberg Interactive!
…aaaand the game now has a new release date: October 13th!
I've been crafting away alone for a while now, and there's only so much one person can do at once. Painting backgrounds, writing dialogue, testing puzzles, and then also trying to get the game seen by anyone at all, it's a lot to hold together solo.
So having a team step in to help with marketing and testing means I actually get to spend my time where it matters most: finishing the last few chapters and making sure the details are right.
The date moving to October is part of that too. It's a bit later than I originally planned, but it buys the time I need to iron out few kinks that were bugging me, tighten up some puzzles, and give the game the send-off it deserves instead of rushing it out the door.
The game itself isn't changing! Same story, same weird little world, same me painting every frame of it. Just more hands helping it get where it's going, and a bit more time to get there properly.
Thank you all for following along, wishlisting, and sending such lovely messages, it genuinely keeps me going.
Can't wait to finally welcome you into Gruesome Grove this October...
Galactic Ghosty 👻
PS: I've updated the Date Announcement Trailer with some brand new footage, so be sure to check that out. 👀
Source
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