In this update3
Full notes
Full All Quiet in the Trenches update
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What changed
- Balance
- Fixes
- Gameplay
All Quiet in the Trenches changes
Patchnotes
Balancing
Removed slot limitation for "Delousing Station" project favour from lieutenant
increase lice reduction from "Delouse Soldier" project
Changed "Delouse Soldier" project to always remove lice temporarily (they can return on next turn, but the chance of this has to be rerolled again)
Reduced chances of NPC troops to loot areas, wounded soldiers and corpses in battle when they don't immediately need equipment (which increases potential loot for the player troop)
Minor additional balancing
Bugfixes
Fixed issue where captured soldiers could continue to enemy trench without escort in some cases
Fixed issue where captured soldiers were affected by rifle fire while moving
Fixed delay of one turn in showing certain dialogue options after battle injuries
Prevented mutilation story from triggering multiple times
Prevented "Cripple" story from triggering from psychological retirement
Fixed additional incorrect story trigger conditions
Adjusted dead soldier displays slightly (should prevent corpses from levitating in some cases)
Source
Changelog.gg summarizes and formats this update. How we read updates.
