In this update5
Full notes
Full All Quiet in the Trenches update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Store
- Gameplay
- Balance
- Fixes
- Events
All Quiet in the Trenches changes
Version 0.10.3 introduces a new Options Menu and several new settings, with a strong focus on accessibility. A short dev diary is available for those who want a deeper look:
[dynamiclink href="https://store.steampowered.com/news/app/863500/view/491583942944620995"]We’ve also implemented a number of adjustments and fixes based on your reports. Thanks to everyone who contributed!
Patchnotes 0.10.3
Features
New Options Menu
New settings in the Options Menu:
- Run in Background
- Camera Speed
- Date Formatting
- UI Size
- Dyschromatopsia
- Text Speed
Improvements
- Cameraadjusted default speed and braking behavior
General improvements to keyboard/control-stick navigation in menus
Increased threshold distinguishing clicks from drags (clicking with a touchpad should now feel easier)
Minor position and size adjustments to the Project UI, Dialogue UI, and Character Notes UI
Hardware-specific phrases (e.g. “Click with the mouse”) in tutorial texts replaced with generalized wording
Balancing
Reduced wound chances in the trench
Adjusted NPC troop behavior so they now move toward free machine-gun positions more reliably
Machine-gun fire is now slightly more dangerous
The “Too far forward/back” threshold is now more forgiving in the first three battle turns
Bugfixes
Fixed a critical error when a soldier was wounded near a position destroyed by artillery
Fixed a rare error message during level transitions
Fixed a late Wellinger story event that could never trigger
Fixed cases where no rotations into the trench or into battle occurred after a scenario
Fixed NPC dialogue options not being correctly removed, which could e.g. cause options meant for prisoners to appear on allied soldiers
Prevented rare cases where firewood had to be gathered during sunny or hot weather
Prevented the last active soldier from ending up in the hospital due to a worsening light wound
Fixed Karrsbruck rejecting breaks due to “upcoming additional work” some turns before the home-leave announcement
Fixed gas masks not being displayed after loading
Fixed several typos and made text adjustments
Additional minor fixes
Source
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