Full notes
Full All Over update
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What changed
- Gameplay
- Store
All Over changes
Heroes! Our game is changing!
We are in the midst of upgrading our game battle system into the new and exciting action based battle system. Our old turn based battle system will be replaced into a more challenging one. You will need to plan ahead, prepare your potions, spells and weapons and make sure you have the right strategy before entering battles and especially the boss rooms.
Version 0.8.03 release notes
Quality of life improvements
Re-balanced the xp, weapons, bonuses and mobs
Memory lane now contains a new multi level dungeons to venture into
New alternating ever changing challenging dungeon levels with new treasures, mobs and bosses to fight.
Prepare to fight against new multiple types of spiders, skeletons, scorpions, gargoyles, ice mages, demons, orcs and many more!
Some mobs can now cast spells, poison and freeze you.
New traps and hidden rooms
5 different treasure chest rarity levels which also adjust based on the depth of the dungeon
Battle system has mostly changed (a few mobs are still using the old turn based system) into new action based battles.
New memory crystals can now be found at treasure chests within the new dungeon
New dungeon merchant mechanic that will open in the next version that will allow you to purchase new legendary items
Multiple new weapons and armors - more to come in the next few weeks
And of course multiple bug fixes - thank you all for reporting!
As always, we are waiting for your feedback, requests and any bug reports. Send us your notes to wizards@overall.games
Source
Changelog.gg summarizes and formats this update. How we read updates.
