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Steam News25 June 20251y ago

1st Anniversary Patch, version 0.56

Steam post image To all aspiring kingpings, godmothers and gangbosses, Today marks the first anniversary of ALL IN THE GAME's early-access launch!

Full notes

Full ALL IN THE GAME: Crime Strategy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes7 additions5 changes0 removals
  • Gameplay
  • Store
  • Balance
  • UI and audio
  • Performance
addedSteam post image To all aspiring kingpings, godmothers and gangbosses, Today marks the first anniversary of ALL IN THE GAME's early-access launch! After the lead developer's stint as a public servant, development has resumed for the summer. To give everyone a taste of what's to come, here are the patch notes to the recently released version 0.56.1750857988 of our game. New content
addedAdded a new building type: Mall . Mall has a base property value of $5,000. It holds 1x Utility, 1x Streetside and 3x Commercial Amenity slots and 2x Activity slots. It provides +3 daily Black Market purchases to its owner. It can be targeted by Store Robbery, Claim Turf, Auto Theft, Pickpocket, Bling Recruitment, Fencing and Controlled Demolition.
changedBalance
changedIncreased the base daily Black Market purchases from 1 to 2,
changedRebalanced the Factory Break-In Operation: Reduced Chemicals yield from 8 to 5, Clothes yield from 6 to 4 and Spray Paint yield from 9 to 4. Reduced base risk chance from 30% to 20% and Stealth cost from 30 to 20.
changedIncreased the minimum RP yield from the Recruitment Campaign Assignment by 1
base daily Black Market purchases12base daily Black Market purchases increased, buffReduced Chemicals yield85Reduced Chemicals yield decreased, nerfReduced Chemicals yield from 8 to 5, Clothes yield64Reduced Chemicals yield from 8 to 5, Clothes yield decreased, nerfbase risk chance30%20%base risk chance decreased, nerf

ALL IN THE GAME: Crime Strategy changes

addedSteam post image To all aspiring kingpings, godmothers and gangbosses, Today marks the first anniversary of ALL IN THE GAME's early-access launch! After the lead developer's stint as a public servant, development has resumed for the summer. To give everyone a taste of what's to come, here are the patch notes to the recently released version 0.56.1750857988 of our game. New content
addedAdded a new building type: Mall . Mall has a base property value of $5,000. It holds 1x Utility, 1x Streetside and 3x Commercial Amenity slots and 2x Activity slots. It provides +3 daily Black Market purchases to its owner. It can be targeted by Store Robbery, Claim Turf, Auto Theft, Pickpocket, Bling Recruitment, Fencing and Controlled Demolition.
changedBalance
changedIncreased the base daily Black Market purchases from 1 to 2,
changedRebalanced the Factory Break-In Operation: Reduced Chemicals yield from 8 to 5, Clothes yield from 6 to 4 and Spray Paint yield from 9 to 4. Reduced base risk chance from 30% to 20% and Stealth cost from 30 to 20.

Steam post image To all aspiring kingpings, godmothers and gangbosses, Today marks the first anniversary of ALL IN THE GAME's early-access launch! After the lead developer's stint as a public servant, development has resumed for the summer. To give everyone a taste of what's to come, here are the patch notes to the recently released version 0.56.1750857988 of our game. New content

  • Added a new building type: Mall. Mall has a base property value of $5,000. It holds 1x Utility, 1x Streetside and 3x Commercial Amenity slots and 2x Activity slots. It provides +3 daily Black Market purchases to its owner. It can be targeted by Store Robbery, Claim Turf, Auto Theft, Pickpocket, Bling Recruitment, Fencing and Controlled Demolition.

Balance

  • Increased the base daily Black Market purchases from 1 to 2,

  • Rebalanced the Factory Break-In OperationReduced Chemicals yield from 8 to 5, Clothes yield from 6 to 4 and Spray Paint yield from 9 to 4. Reduced base risk chance from 30% to 20% and Stealth cost from 30 to 20.
  • Increased the minimum RP yield from the Recruitment Campaign Assignment by 1

Quality of life

  • Added a radial bar around Turn Agenda circle to better gauge how much time player has used during their turn,

Bugs and issues

  • Some of the bugfixes that were implemented back in 2024 weren't registered to the change log, so I don't remember all of them. Overall, the game should be a bit more stable.

  • Fixed several minor issues such as typos, misleading information and interface problems

  • Fixed an issue when loading a save causes a crash caused by turn timer not resetting properly

  • Fixed an issue that caused some tutorials to crash when initiated

Graphics

  • All Amenities now have a unique icon rather than sharing the same slot icon

  • Activity draggables now have their respective backdrop in their frame

  • Made some slight improvements on the Activity icons

  • Added slightly improved sprites for the Soldier-type Lieutenant

Miscellaneous

  • Set the default timer setting as No Timer

  • Added a proper Manual entry for the Forgery Assignment

Source

Steam News / 25 June 2025

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