Full notes
Full Algaza-ha: Quest Giver update
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What changed
- Balance
- Gameplay
- Events
Algaza-ha: Quest Giver changes
The Dice Have Been Cast
The God of Chance opened his eyes tonight.
In Algaza-Ha, no morning is ever the same. And now the world has chosen to remind everyone of that.
Creatures emerge from the depths of the earth, from the banks of dark rivers, and from the shadows between the trees. They follow no plan. They serve no master. They appear wherever chance places them and remain until someone deals with them.
The guild receives requests for help from every corner of the realm. From the windswept plains of Azurewind to the depths of the Swamp of Despair. From the frozen passes of Mount Chillyard to the petrified trails of Caelum.
Every region has its own dangers. Now, each has its own threats as well.
With every turn, the dice are rolled again.
New quests appear across the world. Some will be simple enough for a seasoned heroine. Others will demand a full party and still offer no guarantee of success.
No season in the guild will ever be exactly like the last.
Difficulty matters.
The number of heroines you send matters.
And choosing the wrong mission can be costly.
Explore Algaza-Ha. Track the whereabouts of your heroines. Discover which regions need help and decide which requests deserve your attention.
The dice have already been cast.
The question is what you will do with them.
Source
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