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Steam News21 January 20265mo ago

New features and bug fixes

Hey everyone! Here are the details of this update: Guide of Zarabon I've created a guide to help you navigate the game more easily. Press (F1) to open the guide.

Full notes

Full Alek - The Lost Kingdom update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

2 fixes1 addition4 changes0 removals
  • Maps
  • Gameplay
  • Performance
  • Fixes
changedThe Emperor / The Empress This is when a lord dominates a biome by controlling most of the land.
changedMounts are now visible on the world map.
changedI've adjusted the undead difficulty levels.
addedI've added an option to change the temperature to Celsius or Fahrenheit.
changedI've worked on environmental optimizations. +10 FPS
fixedI've fixed the texture blurring effect when building road in the village.

Alek - The Lost Kingdom changes

changedThe Emperor / The Empress This is when a lord dominates a biome by controlling most of the land.
changedMounts are now visible on the world map.
changedI've adjusted the undead difficulty levels.
addedI've added an option to change the temperature to Celsius or Fahrenheit.
changedI've worked on environmental optimizations. +10 FPS

Here are the details of this update:

Guide of Zarabon I've created a guide to help you navigate the game more easily. Press (F1) to open the guide.

Subtitle Generator for Heroes I've created a system that generates subtitles for the hero based on their progress in the game.

The Nomad This is the subtitle that heroes begin with.

The Village Chief This appears when a hero controls at least one village.

The Lone Wolf This appears when a hero hasn't established a village and is allied with werewolves.

The Lord / The Queen The hero must have at least one castle built in one of their villages.

The Emperor / The Empress This is when a lord dominates a biome by controlling most of the land.

The Emperor can assign special quests to other heroes, which must be completed with significant consequences.

Mounts are now visible on the world map.

I've adjusted the undead difficulty levels.

I've added an option to change the temperature to Celsius or Fahrenheit.

Speed ​​is now displayed in km/h or mph.

I've worked on environmental optimizations. +10 FPS

I've worked on the AI ​​navigation system.

When the AI ​​is stuck, it will try to relocate to reach its destination.

In Undead mode, the undead attack our villages in greater numbers during the Blood Moon.

I've lowered the height of the road signs.

I've fixed the texture blurring effect when building road in the village.

Several other bugs have been fixed.

I'll continue working on multiplayer and will be back soon with an experimental update.

The castle will be available in the experimental version of multiplayer.

Thank you for your support and happy gaming.

Blackmyers www.blackmyers.com

Source

Steam News / 21 January 2026

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