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Steam News23 June 20251y ago

Full Controller support, optimization... and much more!

Welcome, adventurers of Zarabon! The wind blows once again across the lands of the Lost Kingdom, bringing its share of new features. Thank you for your patience, your feedback, and your dedication!

Full notes

Full Alek - The Lost Kingdom update

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What changed

34 fixes2 additions11 changes2 removals
  • Gameplay
  • Compatibility
  • Performance
  • Store
  • Balance
addedThe wind blows once again across the lands of the Lost Kingdom, bringing its share of new features. Thank you for your patience, your feedback, and your dedication! Here's the content of this long-awaited update.
changedFull Controller CompatibilityExploration, combat, and interactions fully playable with a controller
changedFull Controller CompatibilityFully optimized for Steam
changedFull Controller CompatibilityBuilt-in specific features
changedFull Controller CompatibilitySmooth navigation and intuitive controls, designed for the game world
changedPerformance & OptimizationReduced loading times

Welcome, adventurers of Zarabon!

The wind blows once again across the lands of the Lost Kingdom, bringing its share of new features. Thank you for your patience, your feedback, and your dedication! Here's the content of this long-awaited update.

Full Controller Compatibility

  • Exploration, combat, and interactions fully playable with a controller

  • Fully optimized for Steam

  • Built-in specific features

  • Smooth navigation and intuitive controls, designed for the game world

Performance & Optimization

  • Reduced loading times

  • Improved overall fluidity

New Additions

  • Paths now automatically align with others

  • Ability to run in the General Store

  • Rope crafting added to the stable

  • Villagers without tools or with less than 50% health automatically flee—and heal themselves if they are safe

Balance Fixes

  • Mushrooms stored in the village storage are now consumed

  • Enemies ignore the player in passive mode… unless you strike first

  • Villagers consume less food

  • Loot stays on the ground longer before disappearing

  • Goblins Will only attack the player's village when their camp has been discovered.

  • Rebalanced bowimproved aim and overall adjustments.
  • Balanced enemy damage.

Visual improvements.

  • Reworked shadows: more natural and visible.

  • Heavier and more immersive rain.

  • Color-coded quest markers.

Fixes and bugs fixed.

  • Camera blocked stockade placement.

  • "For Sale" sign did not appear at the start of the game.

  • White text when purchasing land.

  • Gates opened for all nearby NPCs.

  • NPCs floated or got stuck in buildings/trees.

  • NPCs got stuck (pathing issue).

  • Soldiers did not return to base after a mission.

  • Soldiers no longer followed the player after loading the game.

  • Goblins appeared in the village center or in the General Store

-Some enemies no longer dropped loot

-Some enemies were propelled into the air upon contact with the player

-Wild horses were invincible

-Buckdjeuves escaped from their pens after loading the game

-Campfire disappeared after loading a save game

-Barn foundation missing in some villages

-Player remained stuck while upgrading their house

-Unable to place a chick on the ground (it turned into a sack)

-Player could not harvest wheat

-Rare bug: Mammoth eyes invisible

-Blocking with the shield consumed energy instead of stamina

-The player sometimes remained stuck against tree stumps

-The Blood Moon event could be bypassed by sleeping

Thanks to everyone who made this adventure possible. This is just the beginning...

The next big step: Multiplayer Mode!

Join us on Discord to discover the latest news, chat with the community, or give your feedback!

See you soon in the world of Zarabon!

Blackmyers www.blackmyers.com

Source

Steam News / 23 June 2025

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