What changed
2 fixes1 addition0 changes0 removals
fixedCritical Hotfix:
fixedFix an issue where the Home Raid Accumulation meter would not trigger a raid as intended. Reworked the core mechanics of the script to enhance reliability. This issue was primarily observed on high-end PCs, where the frame rate would either skip lower tiers or fail to ignite at stage five keeping the player permanently stuck at tier five.
addedPlayers can now expect a fair roll at lower tiers. Chances of raid ignition have not changed at 55% chance per stage.
Aldro changes
fixedCritical Hotfix:
fixedFix an issue where the Home Raid Accumulation meter would not trigger a raid as intended. Reworked the core mechanics of the script to enhance reliability. This issue was primarily observed on high-end PCs, where the frame rate would either skip lower tiers or fail to ignite at stage five keeping the player permanently stuck at tier five.
addedPlayers can now expect a fair roll at lower tiers. Chances of raid ignition have not changed at 55% chance per stage.
Critical Hotfix:
Fix an issue where the Home Raid Accumulation meter would not trigger a raid as intended. Reworked the core mechanics of the script to enhance reliability. This issue was primarily observed on high-end PCs, where the frame rate would either skip lower tiers or fail to ignite at stage five keeping the player permanently stuck at tier five.
Players can now expect a fair roll at lower tiers. Chances of raid ignition have not changed at 55% chance per stage.