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Steam News5 May 20262mo ago

1.3 - More Content And Some Fixes

Hello Alchemists! It's been 2 weeks since the launch! I want to thank everyone who has supported my game and appreciate all of you playing it!

Full notes

Full Alchemist's Garden update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Alchemists!

What changed

2 fixes2 additions2 changes0 removals
  • Gameplay
  • Store
  • Fixes
  • Performance
addedI've added a small content update to the end of the game so the ending has a little more surprise to it! Also some bug fixes, especially with the foraging strength upgrade. It wasn't properly applying so the last level might have felt more frustrating than it should have been. Sorry for any inconvenience!
addedFeature: New hidden content. Take a look after the last talent and see what's in store... No more in the change log to keep it a surprise!
fixedBug: Fixed a bug with the level up status panel where the old and new income per item was the same.
fixedBug: Fixed a bug where foraging strength talent wasn't being properly applied!
changedSlightly increased the sprite in dialogs so he's bigger.
changedSome more performance improvements with the shop and scene loading that hopefully alleviates some crashes that a few players experienced when transitioning scenes.

Alchemist's Garden changes

addedI've added a small content update to the end of the game so the ending has a little more surprise to it! Also some bug fixes, especially with the foraging strength upgrade. It wasn't properly applying so the last level might have felt more frustrating than it should have been. Sorry for any inconvenience!
addedFeature: New hidden content. Take a look after the last talent and see what's in store... No more in the change log to keep it a surprise!
fixedBug: Fixed a bug with the level up status panel where the old and new income per item was the same.
fixedBug: Fixed a bug where foraging strength talent wasn't being properly applied!
changedSlightly increased the sprite in dialogs so he's bigger.

It's been 2 weeks since the launch! I want to thank everyone who has supported my game and appreciate all of you playing it!

I've added a small content update to the end of the game so the ending has a little more surprise to it! Also some bug fixes, especially with the foraging strength upgrade. It wasn't properly applying so the last level might have felt more frustrating than it should have been. Sorry for any inconvenience!

  • FeatureNew hidden content. Take a look after the last talent and see what's in store... No more in the change log to keep it a surprise!
  • BugFixed a bug with the level up status panel where the old and new income per item was the same.
  • BugFixed a bug where foraging strength talent wasn't being properly applied!
  • Slightly increased the sprite in dialogs so he's bigger.

  • Some more performance improvements with the shop and scene loading that hopefully alleviates some crashes that a few players experienced when transitioning scenes.

Let me know what you think!

And as always, thanks for all the feedback and bug reports. Keep them coming!

If you enjoy the game, please take the time to leave a positive review. It really helps small games like this one and I really appreciate it!

Thanks for playing!

Source

Steam News / 5 May 2026

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