Full notes
Full Alchemist's Garden update
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What changed
- UI and audio
- Gameplay
- Balance
Alchemist's Garden changes
Happy Friday Alchemists!
The work continues and I have more updates! All the sound effects were adjusted and the volumes should all be normalized now. Some of them were quite loud and I didn't realize until I played with headphones, so thanks for letting me know!
In addition to some UI improvements I've added a cool animation for the crafting station.
- VisualImproved the crafting visuals. The crafted items are now visible and animated above the cauldron after each craft, giving it a little extra juice!
- QoLAdded a new dialog sprout explaining the talent tree
UI: Further readability improvements on shop UI panels.
- UIAdded tooltips to upgrade icons.
- BalanceObjective rewards have been increased so they are more meaningful.
Fully normalized all of the SFX volumes. Everything should sound more balanced now!
Thanks everyone for playing and supporting my game! I really appreciate it. If you've enjoyed your time in Alchemist's Garden, please consider leaving a positive review, it really helps out a lot!
Happy crafting!
Source
Changelog.gg summarizes and formats this update. How we read updates.
