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Steam News13 June 20197y ago

Update 1.0d: new use for Wind and more

Hello, A patch was released today, focusing on suggestions from players in the Steam discussions.

Full notes

Full Alchemist's Awakening update

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Repeated intro

Hello, A patch was released today, focusing on suggestions from players in the Steam discussions.

What changed

1 fix2 additions0 changes0 removals
  • Gameplay
  • Balance
addedItems on displayYou can now break item frames or altar containing a sword or an orb and the item won't get destroyed as before, instead it will fall and you are able to pick it up.
addedNew video settings optionsThe sun now is less glaring when you look in its direction. In addition to that, two new videos settings options can be changed when you are in High quality: - sun-shafts - SSAO
fixedMisc.when you break a chest, a oven or anything created with the "Transform into Object" tool, you can pick up some of the material you used to build it. - these objects are now a bit quicker to break without a tool - fixed a bug which made that when you give life to several creatures, their armor and strength could be the same (and abnormally weak) instead of depending on the material you use to build the creature. - fixed a bug when you give life to creatures the close and reopen the game later, their armor and strength could be abnormally weak. - fixed some bugs with AI - various bug fixes Thank again for your feedback in the Steam discussions!

Alchemist's Awakening changes

addedYou can now break item frames or altar containing a sword or an orb and the item won't get destroyed as before, instead it will fall and you are able to pick it up.
addedThe sun now is less glaring when you look in its direction. In addition to that, two new videos settings options can be changed when you are in High quality: - sun-shafts - SSAO
fixedwhen you break a chest, a oven or anything created with the "Transform into Object" tool, you can pick up some of the material you used to build it. - these objects are now a bit quicker to break without a tool - fixed a bug which made that when you give life to several creatures, their armor and strength could be the same (and abnormally weak) instead of depending on the material you use to build the creature. - fixed a bug when you give life to creatures the close and reopen the game later, their armor and strength could be abnormally weak. - fixed some bugs with AI - various bug fixes Thank again for your feedback in the Steam discussions!

Wind

When you have the Flying Wind element in hand, press space to slowly levitate in the middle of the air, while being able to change the block in your hand to build something high or big. Press Space to go up or Shift to go down. To disable this type of flight, press space twice or take the wind element in hand and left click. Note: you can't use attacks while levitating. This type of flight uses less wind resources when you don't move.

Items on display

You can now break item frames or altar containing a sword or an orb and the item won't get destroyed as before, instead it will fall and you are able to pick it up.

New video settings options

The sun now is less glaring when you look in its direction. In addition to that, two new videos settings options can be changed when you are in High quality:

  • sun-shafts
  • SSAO

Misc.

  • when you break a chest, a oven or anything created with the "Transform into Object" tool, you can pick up some of the material you used to build it. - these objects are now a bit quicker to break without a tool - fixed a bug which made that when you give life to several creatures, their armor and strength could be the same (and abnormally weak) instead of depending on the material you use to build the creature. - fixed a bug when you give life to creatures the close and reopen the game later, their armor and strength could be abnormally weak. - fixed some bugs with AI - various bug fixes Thank again for your feedback in the Steam discussions!

Source

Steam News / 13 June 2019

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