In this update4
Full notes
Full Albatroz update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Balance
- Events
- Fixes
Albatroz changes
We’re excited to introduce one of the most requested features from the community: Free Roam Mode! This new mode is designed for those who want to focus on exploration and story without the pressure of survival mechanics.
A huge thank you to everyone who asked for this — and especially to MySoulToTake, who not only shared valuable feedback but also reminded us of a critical issue just minutes before release (you saved the day!)
Other than that, we’re also releasing more fixes, optimizations, and polish, as usual.
Free roam mode
The idea behind this mode is to let you focus on exploration without the RPG mechanics getting in the way.
Free Roam is perfect for those who want to:
Explore at their own pace
Focus on the narrative
Discover the path to Albatroz
Hunt for hidden places
In this mode:
You’ll lose no stats from exploring (feet, arms, hunger and thirsty). Temperature has little to no effect.
Car fuel consumption and car damage are minimal.
Buff items last much longer before wearing off.
Skills cooldown are minimum
However:
Arm stats are still consumed normally.
World damage still applies — meaning if a rock falls on your head, a strong wind strikes you, an enemy attacks, or you fall from a high place, you’ll still lose health as usual.
You can switch to Free Roam at the beginning of the game (right after starting your journey) or at any time through the configuration menu.
⚙️ Optimizations
Reduced global VRAM usage by ~150 MB ( A hurray for 8 GB GPUs )
Fixed distance shader: buildings and mountains no longer appear overly dark from afar.
🛠️ Fixes & Improvements
Post-credits log: The maximum number of regions and clues is now displayed correctly, making it possible to track exactly what’s missing.
- Scene 19 (Serpi/Yotsaken event)Resolved an issue where players were not being teleported back to Isla after the conversation..
- EnvironmentRemoved a rock blocking the middle of a bridge in the last city (seriously, how did nobody report that until now? ).
- Scene 18 (car chase)fixed collision issues causing the car to float.
- Scene 19fixed disappearing ground bug that made players fall through the world.
Various minor fixes and optimizations across the game.
Thank you all for your continued support and feedback.
Once more thank you very much MySoulToTake, hope you have fun with the free roam!
Enjoy Alba in Free Roam Mode, and as always, if you don't like anything, or like it, please let us know.
Cheers!
Source
Changelog.gg summarizes and formats this update. How we read updates.
