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Steam News21 July 202511mo ago

Patch 14 - End game patch

Hey everyone! Besides the addition of PS5 controller support, this update mainly focuses on the endgame — specifically Scene 18. Scene 18 is pretty close to the end, and honestly, it doesn’t need to be that hard.

Full notes

Full Albatroz update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone! Besides the addition of PS5 controller support, this update mainly focuses on the endgame — specifically Scene 18.

What changed

0 fixes2 additions4 changes0 removals
  • Compatibility
  • Gameplay
  • Performance
  • Balance
  • UI and audio
changedHey everyone! Besides the addition of PS5 controller support, this update mainly focuses on the endgame — specifically Scene 18 .
changed🛠️ Patch NotesScene 16: Improved star-following mechanic and visuals
added🛠️ Patch NotesScene 16 (Chenen Tower): Optimized VRAM usage Added more lore about Chenen
changed🛠️ Patch NotesPerformance: Minor optimizations in Scenes 10, 11 (mountains), 12 (salt desert), and Scenes 16, 17, and 18
added🛠️ Patch NotesScene 18 (Endgame Tweaks): Reduced the size and force of falling rocks Adjusted car damage balance Tweaked gasoline consumption Improved the “Unstuck” system with safer spawn locations Replaced problematic ground collisions to prevent wild physics (no more surprise car launches 😅) Increased surface friction to reduce sliding Weather is now more open and navigable Added new “Unstuck” spawn points
changed🛠️ Patch NotesGeneral: Minor UI updates Minor bug fixes Minor performance improvements

Scene 18 is pretty close to the end, and honestly, it doesn’t need to be that hard. The difficulty was messing a bit with the pacing, so we’ve made a few tweaks to smooth things out. That said, if you still find Scene 18 too tough after the update, feel free to switch the difficulty to"Backpacking with Luxury"— we won’t judge 😄

If you run into any other issues or need anything from us, just reach out!

🛠️ Patch Notes

  • PS5 controller now supported on Steam

  • Scene 16Improved star-following mechanic and visuals
  • Scene 16 (Chenen Tower):

    • Optimized VRAM usage

    • Added more lore about Chenen

  • Performance: Minor optimizations in Scenes 10, 11 (mountains), 12 (salt desert), and Scenes 16, 17, and 18

  • Scene 18 (Endgame Tweaks):

    • Reduced the size and force of falling rocks

    • Adjusted car damage balance

    • Tweaked gasoline consumption

    • Improved the “Unstuck” system with safer spawn locations

    • Replaced problematic ground collisions to prevent wild physics (no more surprise car launches 😅)

    • Increased surface friction to reduce sliding

    • Weather is now more open and navigable

    • Added new “Unstuck” spawn points

  • General:

    • Minor UI updates

    • Minor bug fixes

    • Minor performance improvements

As always, if you run into anything weird or need help, just give us a shout. Happy travels!

Source

Steam News / 21 July 2025

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