HomeGamesUpdatesPricingMethodology
Steam News24 December 20214y ago

Update v1.1.1

A quick update to fix a few things: Fixed the jump against the wall in depth in the waterfall Improved Benito's interactions when grabbing onto the wall when exiting an aerial dash The mechanic of braking the player to

Full notes

Full Albacete Warrior update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions2 changes1 removal
  • Fixes
  • Gameplay
  • Balance
fixedFixed the jump against the wall in depth in the waterfall
changedImproved Benito's interactions when grabbing onto the wall when exiting an aerial dash
fixedFixed (finally) the mechanic of rolling in the Temple of the Jungle: you can no longer go through the walls and there are no more dashes towards the ceiling
fixedFixed the checkpoint that loads when you fall in front of the first movable platform at the end of Egypt
removedRaijin no longer stays stuck in the air without attacking
changedNow Dark Benito ALWAYS deals damage, at least to the enemy he is targeting for his attack

Albacete Warrior changes

fixedFixed the jump against the wall in depth in the waterfall
changedImproved Benito's interactions when grabbing onto the wall when exiting an aerial dash
fixedFixed (finally) the mechanic of rolling in the Temple of the Jungle: you can no longer go through the walls and there are no more dashes towards the ceiling
fixedFixed the checkpoint that loads when you fall in front of the first movable platform at the end of Egypt
removedRaijin no longer stays stuck in the air without attacking

A quick update to fix a few things:

  • Fixed the jump against the wall in depth in the waterfall

  • Improved Benito's interactions when grabbing onto the wall when exiting an aerial dash

  • The mechanic of braking the player to avoid falling off an edge when landing on it has been better implemented

  • Fixed (finally) the mechanic of rolling in the Temple of the Jungle: you can no longer go through the walls and there are no more dashes towards the ceiling

  • Several abilities of the bosses disappear when they are defeated so that the player does not die from them

  • Fixed the checkpoint that loads when you fall in front of the first movable platform at the end of Egypt

  • Raijin no longer stays stuck in the air without attacking

  • Now Dark Benito ALWAYS deals damage, at least to the enemy he is targeting for his attack

Source

Steam News / 24 December 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.