Full notes
Full Albacete Warrior update
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What changed
- Fixes
- Gameplay
- Balance
Albacete Warrior changes
A quick update to fix a few things:
Fixed the jump against the wall in depth in the waterfall
Improved Benito's interactions when grabbing onto the wall when exiting an aerial dash
The mechanic of braking the player to avoid falling off an edge when landing on it has been better implemented
Fixed (finally) the mechanic of rolling in the Temple of the Jungle: you can no longer go through the walls and there are no more dashes towards the ceiling
Several abilities of the bosses disappear when they are defeated so that the player does not die from them
Fixed the checkpoint that loads when you fall in front of the first movable platform at the end of Egypt
Raijin no longer stays stuck in the air without attacking
Now Dark Benito ALWAYS deals damage, at least to the enemy he is targeting for his attack
Source
Changelog.gg summarizes and formats this update. How we read updates.
