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Full Albacete Warrior update
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Repeated intro
Hello there fellas,
What changed
- Gameplay
- UI and audio
- Fixes
Albacete Warrior changes
Today we bring you a few fixes that we have been working on these days. Since the early access came out, we have been watching other people's videos and streams and we are working on correcting all the bugs that have come out as soon as possible. Here is a list of all the changes that this new version brings:
GENERAL CHANGES
eliminated a bug after some attacks that made Benito float and walk through walls.
slightly adjusted the jump when it starts close to a wall on Benito's horizontal axis to make it easier to hold onto the wall
MAIN MENU
updated the credits of the main menu, before they were not exactly the same as those of the end of the game
ALBACETE / DOJO
adjusted collisions at tutorial level.
Tutorial information pop-ups now only display buttons for the device Player 1 is using, instead of toggling between controller / keyboard.
JUNGLE
cartwheeling in the jungle temple should no longer cause Benito to go through walls.
HIMALAYA
corrected a typo in one of the dialogs near the end of the game.
fixed a bug in the destroyed Albacete cargo. If you left the menu or closed the game, it would load the next level to the corresponding one.
eliminated the possibility of brandishing Pepito in the fake credits scene
fixed a bug where the music of the final boss was not heard after dying and restarting the level
while fixing various situations that cause Benito to go through the ground, if this happens in Albacete's level against the final boss, the player will now respawn correctly above the ground
Finally, we wish you all a good day and a merry Christmas, and that next year comes full of good times.
All the best, the FAS3 team
Source
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