Full notes
Full Airships: Conquer the Skies update
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What changed
- Fixes
- Gameplay
Airships: Conquer the Skies changes
Fixed a major cause of desyncs!
Game setup now remembers hero and incident settings.
Guardian sprites summoned by heroes now go home again after a while.
You no longer get incidents that can spawn heroes when heroes are turned off.
Saved games that use Cataclystic Expansion are now loadable. (I made the game ignore the bit of bad data in the expansion that was causing the problem.)
Surplus guards now distribute themselves across all modules that need guarding, rather than sitting in their barracks.
Increased mechanical tentacle length by 40%.
Modding: ground troops set to shoot airships now do so consistently.
Source
Changelog.gg summarizes and formats this update. How we read updates.
