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Steam News20 October 20258mo ago

Version 1.2.9.3

Fixed a major cause of desyncs! Game setup now remembers hero and incident settings. Guardian sprites summoned by heroes now go home again after a while.

Full notes

Full Airships: Conquer the Skies update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions1 change1 removal
  • Fixes
  • Gameplay
fixedFixed a major cause of desyncs!
removedYou no longer get incidents that can spawn heroes when heroes are turned off.
changedIncreased mechanical tentacle length by 40%.

Airships: Conquer the Skies changes

fixedFixed a major cause of desyncs!
removedYou no longer get incidents that can spawn heroes when heroes are turned off.
changedIncreased mechanical tentacle length by 40%.
  • Fixed a major cause of desyncs!

  • Game setup now remembers hero and incident settings.

  • Guardian sprites summoned by heroes now go home again after a while.

  • You no longer get incidents that can spawn heroes when heroes are turned off.

  • Saved games that use Cataclystic Expansion are now loadable. (I made the game ignore the bit of bad data in the expansion that was causing the problem.)

  • Surplus guards now distribute themselves across all modules that need guarding, rather than sitting in their barracks.

  • Increased mechanical tentacle length by 40%.

  • Modding: ground troops set to shoot airships now do so consistently.

Source

Steam News / 20 October 2025

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