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Steam News2 July 201610y ago

Update #230 - Warzone!

This is an important time of the year for Carbon. July 4th is not only Independence Day in the US, but also Carbon's 5th birthday! We've packed this update full of new content to celebrate.

Full notes

Full AirMech update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes6 additions10 changes0 removals
  • Balance
  • Gameplay
  • Store
  • Maps
  • Fixes
changedThis is an important time of the year for Carbon. July 4th is not only Independence Day in the US, but also Carbon's 5th birthday! We've packed this update full of new content to celebrate. New bundles will also be on sale! Check out the contents of each one, as there are some previously unreleased goodies to be found. These new bundles won't be around for long and can only be purchased once. Don't miss out! Seven new maps have made their way into the queue, but you'll only find one available at first. Each day of the week will bring a different Warzone into play. Those who have proven their skills on these new maps might find a special item that allows them to play that map at any time. These treasures can only be obtained on the battlefield. New technologies have been discovered at these locations. Use them to greatly increase your mechs power and overcome the Iron Hand's forces. There are a few balance updates to discuss here as well. Buster seems to have fallen out of players' loadouts since its range was reduced, so range is being bumped up a bit. To compensate, it's also losing 5 armor. Increasing Jackal's upkeep to 2 did work out as intended, but it wasn't a very popular change among PvP players. We're going to experiment a bit more and try out a cost increase instead. A couple of patches earlier, there were a lot of changes to carry stats. This hit Osprey and Helix the hardest, as carry speed, capacity, and the Lifter ability were all nerfed at once. At the same time, both of these mechs have very powerful primary abilities that are often the target of complaints. Missile damage and repair rate will be going down, and carry capacity will be restored to 2540 each. Be sure to post balance feedback on the forums. The Balance Council is always looking for more opinions! Discuss this update at http://airme.ch/29ndhy1
addedGeneral Updates:new Iron Hand Bomber for the login menu
addedGeneral Updates:new one-time purchase bundles added
addedGeneral Updates:added 7 new Warzone maps on a daily rotation
changedGeneral Updates:Uber PowerUps found on Warzone maps greatly increase the strength of your primary ability
addedGeneral Updates:added weekly Leaderboards for new Warzone maps
Buster attack range1819Buster attack range increased, buffBuster armor6055Buster armor decreased, nerfJackal upkeep21Jackal upkeep decreased, nerfJackal build cost25003000Jackal build cost increased, buff

AirMech changes

changedThis is an important time of the year for Carbon. July 4th is not only Independence Day in the US, but also Carbon's 5th birthday! We've packed this update full of new content to celebrate. New bundles will also be on sale! Check out the contents of each one, as there are some previously unreleased goodies to be found. These new bundles won't be around for long and can only be purchased once. Don't miss out! Seven new maps have made their way into the queue, but you'll only find one available at first. Each day of the week will bring a different Warzone into play. Those who have proven their skills on these new maps might find a special item that allows them to play that map at any time. These treasures can only be obtained on the battlefield. New technologies have been discovered at these locations. Use them to greatly increase your mechs power and overcome the Iron Hand's forces. There are a few balance updates to discuss here as well. Buster seems to have fallen out of players' loadouts since its range was reduced, so range is being bumped up a bit. To compensate, it's also losing 5 armor. Increasing Jackal's upkeep to 2 did work out as intended, but it wasn't a very popular change among PvP players. We're going to experiment a bit more and try out a cost increase instead. A couple of patches earlier, there were a lot of changes to carry stats. This hit Osprey and Helix the hardest, as carry speed, capacity, and the Lifter ability were all nerfed at once. At the same time, both of these mechs have very powerful primary abilities that are often the target of complaints. Missile damage and repair rate will be going down, and carry capacity will be restored to 2540 each. Be sure to post balance feedback on the forums. The Balance Council is always looking for more opinions! Discuss this update at http://airme.ch/29ndhy1
addednew Iron Hand Bomber for the login menu
addednew one-time purchase bundles added
addedadded 7 new Warzone maps on a daily rotation
changedUber PowerUps found on Warzone maps greatly increase the strength of your primary ability

This is an important time of the year for Carbon. July 4th is not only Independence Day in the US, but also Carbon's 5th birthday! We've packed this update full of new content to celebrate. New bundles will also be on sale! Check out the contents of each one, as there are some previously unreleased goodies to be found. These new bundles won't be around for long and can only be purchased once. Don't miss out! Seven new maps have made their way into the queue, but you'll only find one available at first. Each day of the week will bring a different Warzone into play. Those who have proven their skills on these new maps might find a special item that allows them to play that map at any time. These treasures can only be obtained on the battlefield. New technologies have been discovered at these locations. Use them to greatly increase your mechs power and overcome the Iron Hand's forces. There are a few balance updates to discuss here as well. Buster seems to have fallen out of players' loadouts since its range was reduced, so range is being bumped up a bit. To compensate, it's also losing 5 armor. Increasing Jackal's upkeep to 2 did work out as intended, but it wasn't a very popular change among PvP players. We're going to experiment a bit more and try out a cost increase instead. A couple of patches earlier, there were a lot of changes to carry stats. This hit Osprey and Helix the hardest, as carry speed, capacity, and the Lifter ability were all nerfed at once. At the same time, both of these mechs have very powerful primary abilities that are often the target of complaints. Missile damage and repair rate will be going down, and carry capacity will be restored to 2540 each. Be sure to post balance feedback on the forums. The Balance Council is always looking for more opinions! Discuss this update at http://airme.ch/29ndhy1

General Updates:

  • new Iron Hand Bomber for the login menu

  • new one-time purchase bundles added

  • added 7 new Warzone maps on a daily rotation

  • Uber PowerUps found on Warzone maps greatly increase the strength of your primary ability

  • added weekly Leaderboards for new Warzone maps

  • added leaderboard notifications at endgame

  • added a slight delay before victory is shown at endgame

Bug Fixes:

  • fix for Baloom not triggering an explosion when passing over an enemy mech

  • fixed alignment with Twin Peaks' minimap viewbox

  • fixed missing Compliance stat in the Field Guide

  • fixed Blueprints link (was renamed from Skills)

  • fix for clicking the timed quest notification outside of the Home tab

  • fixed some collision issues and floating assets on Challenge maps

  • fix for enemy wave spawns on Challenge 10

Balance Changes:

  • Buster attack range increased from 18 to 19

  • Buster armor decreased from 60 to 55

  • Jackal upkeep decreased from 2 to 1

  • Jackal build cost increased from 2500 to 3000

  • Helix missile damage decreased from 60 to 50

  • Helix carry capacity increased from 2380 to 2540

  • Osprey heal beam repair rate decreased by 20%

  • Osprey carry capacity increased from 2380 to 2540

Source

Steam News / 2 July 2016

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