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Steam News1 September 201213y ago

AirMech Beta Update released

AirMech Version 11669 Updates: - New Warthog Variant: Pirate - Switched guns/armor passive abilities of the Striker and Warthog - Striker now has Air-to-Air Homing Rockets Ability when in Air Mode (replaces the Air Shie

Full notes

Full AirMech update

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What changed

1 fix0 additions0 changes0 removals
  • Balance
fixedAirMech Version 11669 Updates: - New Warthog Variant: Pirate - Switched guns/armor passive abilities of the Striker and Warthog - Striker now has Air-to-Air Homing Rockets Ability when in Air Mode (replaces the Air Shield Ability) - Striker missile base damage set to 60 - New Collection UI that shows all the items in your inventory (under the Social tab) - New Gameplay tips appear when waiting to respawn - Stasis fields now affect grounded AirMechs - Creep spawns from Level 0-2 now have Light Armor. Level 3 Creeps have Medium Armor - New Guardian Ability icon - Made self destruct blast damage not hurt allied team objects Bug Fixes: - Fixed the description numbers of the gun passive ability - Fix for the respawn cooldown timer and gameplay tips displaying when spectating a game - Fix for simultaneous respawning messing up respawn display counters - Fixed a bug where the promo images would sometimes appear over the lobby ui - Fixed a bug where Boomers would attempt to go after mines and CTF core units - Fixed a bug where Boomers would stutter when team had map control - Fixed a bug where AI would attempt to destroy mines and CTF cores - Fixed a bug where the player’s AirMech would get stuck firing if they clicked on the power station/outpost icons - Fixed a bug where the main weapon audio would sometimes play over the secondary ability audio

AirMech changes

fixedAirMech Version 11669 Updates: - New Warthog Variant: Pirate - Switched guns/armor passive abilities of the Striker and Warthog - Striker now has Air-to-Air Homing Rockets Ability when in Air Mode (replaces the Air Shield Ability) - Striker missile base damage set to 60 - New Collection UI that shows all the items in your inventory (under the Social tab) - New Gameplay tips appear when waiting to respawn - Stasis fields now affect grounded AirMechs - Creep spawns from Level 0-2 now have Light Armor. Level 3 Creeps have Medium Armor - New Guardian Ability icon - Made self destruct blast damage not hurt allied team objects Bug Fixes: - Fixed the description numbers of the gun passive ability - Fix for the respawn cooldown timer and gameplay tips displaying when spectating a game - Fix for simultaneous respawning messing up respawn display counters - Fixed a bug where the promo images would sometimes appear over the lobby ui - Fixed a bug where Boomers would attempt to go after mines and CTF core units - Fixed a bug where Boomers would stutter when team had map control - Fixed a bug where AI would attempt to destroy mines and CTF cores - Fixed a bug where the player’s AirMech would get stuck firing if they clicked on the power station/outpost icons - Fixed a bug where the main weapon audio would sometimes play over the secondary ability audio

AirMech Version 11669 Updates: - New Warthog Variant: Pirate - Switched guns/armor passive abilities of the Striker and Warthog - Striker now has Air-to-Air Homing Rockets Ability when in Air Mode (replaces the Air Shield Ability) - Striker missile base damage set to 60 - New Collection UI that shows all the items in your inventory (under the Social tab) - New Gameplay tips appear when waiting to respawn - Stasis fields now affect grounded AirMechs - Creep spawns from Level 0-2 now have Light Armor. Level 3 Creeps have Medium Armor - New Guardian Ability icon - Made self destruct blast damage not hurt allied team objects Bug Fixes: - Fixed the description numbers of the gun passive ability - Fix for the respawn cooldown timer and gameplay tips displaying when spectating a game - Fix for simultaneous respawning messing up respawn display counters - Fixed a bug where the promo images would sometimes appear over the lobby ui - Fixed a bug where Boomers would attempt to go after mines and CTF core units - Fixed a bug where Boomers would stutter when team had map control - Fixed a bug where AI would attempt to destroy mines and CTF cores - Fixed a bug where the player’s AirMech would get stuck firing if they clicked on the power station/outpost icons - Fixed a bug where the main weapon audio would sometimes play over the secondary ability audio

Source

Steam News / 1 September 2012

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