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Steam News24 August 201213y ago

AirMech Beta Update released

AirMech Version 11507 Updates: - New Unit: Stasis Mine - New Flair Item: Missile Party Streamers - New Flair Item: Red tracers - Last Stand map has been updated - Added a Random Map option - Reduced MoneyMaker credit pr

Full notes

Full AirMech update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedUpdates: - New Unit: Stasis Mine - New Flair Item: Missile Party Streamers - New Flair Item: Red tracers - Last Stand map has been updated - Added a Random Map option - Reduced MoneyMaker credit production and kill XP by -25% - Updated smoke trails and particle effects - Added weapon/armor level display for units on the Customize Army UI - Player must be Level 10 to unlock Husky pilot - Slight model tweaks to Warthog - Small tweak to Osprey NVision air model - Update infantry animation state play rates to respect the 'slow move' effect entering outposts - Update animation speed state when 'slow move' state changes (polish fix) Bug Fixes: - Fixed a bug in CTF regarding picking up your own core at your base - Fixed a bug where units would sometimes not take the correct order - Fixed bugs related to the Survival spectator ui - Fixed a bug related to the spectator freecam - Fixed a bug where in AirMechs would appear to fire with their arms lowered - Fixed bug with Spiral map not ending after wave 9

AirMech changes

fixedUpdates: - New Unit: Stasis Mine - New Flair Item: Missile Party Streamers - New Flair Item: Red tracers - Last Stand map has been updated - Added a Random Map option - Reduced MoneyMaker credit production and kill XP by -25% - Updated smoke trails and particle effects - Added weapon/armor level display for units on the Customize Army UI - Player must be Level 10 to unlock Husky pilot - Slight model tweaks to Warthog - Small tweak to Osprey NVision air model - Update infantry animation state play rates to respect the 'slow move' effect entering outposts - Update animation speed state when 'slow move' state changes (polish fix) Bug Fixes: - Fixed a bug in CTF regarding picking up your own core at your base - Fixed a bug where units would sometimes not take the correct order - Fixed bugs related to the Survival spectator ui - Fixed a bug related to the spectator freecam - Fixed a bug where in AirMechs would appear to fire with their arms lowered - Fixed bug with Spiral map not ending after wave 9

AirMech Version 11507

Updates

  • New Unit: Stasis Mine
  • New Flair Item: Missile Party Streamers
  • New Flair Item: Red tracers
  • Last Stand map has been updated
  • Added a Random Map option

Reduced MoneyMaker credit production and kill XP by -25% - Updated smoke trails and particle effects - Added weapon/armor level display for units on the Customize Army UI - Player must be Level 10 to unlock Husky pilot - Slight model tweaks to Warthog - Small tweak to Osprey NVision air model - Update infantry animation state play rates to respect the 'slow move' effect entering outposts - Update animation speed state when 'slow move' state changes (polish fix)

Bug Fixes

- Fixed a bug in CTF regarding picking up your own core at your base - Fixed a bug where units would sometimes not take the correct order - Fixed bugs related to the Survival spectator ui - Fixed a bug related to the spectator freecam - Fixed a bug where in AirMechs would appear to fire with their arms lowered - Fixed bug with Spiral map not ending after wave 9

Source

Steam News / 24 August 2012

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