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Steam News15 August 201213y ago

AirMech Beta Update released

AirMech Version 11330 Updates: - New Osprey Variant: N-Vision - New Pilot: Husky - New Item: Red Tracers - New Survival Map: Last Stand - Slight buff to Warthog Air/Ground damage - Doubled Honeypot supply range - Slight

Full notes

Full AirMech update

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What changed

1 fix1 addition0 changes0 removals
  • Maps
  • Server
addedUpdates: - New Osprey Variant: N-Vision - New Pilot: Husky - New Item: Red Tracers - New Survival Map: Last Stand - Slight buff to Warthog Air/Ground damage - Doubled Honeypot supply range - Slight Bucky buff for anti-tank purposes. Range was increased from 20 to 23 - Reduce AirMech repair/recharge rate in CTF mode when carrying the Core - Reduce Air damage range falloff - Tweaks to Survival map Wave 7,8,9 and general rebalancing on Spiral and Survival maps - Updated Missile trail effects - Flair shot colors now cycle if you have more than 1 equipped - Updated translations from Steam Translation System - Added “/mute” and “/unmute” commands
fixedFixed bugs related to Warthog ground Airmech targeting - Various collision bugfixes for unit projectiles - Fix target ranging bug on attack fort order - Fixed a bug related to Team Color not showing up correctly when coming out of network game - Fixed a bug where AIs could get locked in place, doing nothing, trying to pickup a built unit - Fixed a bug where the Bomber's “Mantis Strike” could be shot down - Fix spectator pan keys to use correct key bindings, and minor cleanup to Spectator UI
Range2023Range increased, buff

AirMech changes

addedUpdates: - New Osprey Variant: N-Vision - New Pilot: Husky - New Item: Red Tracers - New Survival Map: Last Stand - Slight buff to Warthog Air/Ground damage - Doubled Honeypot supply range - Slight Bucky buff for anti-tank purposes. Range was increased from 20 to 23 - Reduce AirMech repair/recharge rate in CTF mode when carrying the Core - Reduce Air damage range falloff - Tweaks to Survival map Wave 7,8,9 and general rebalancing on Spiral and Survival maps - Updated Missile trail effects - Flair shot colors now cycle if you have more than 1 equipped - Updated translations from Steam Translation System - Added “/mute” and “/unmute” commands
fixedFixed bugs related to Warthog ground Airmech targeting - Various collision bugfixes for unit projectiles - Fix target ranging bug on attack fort order - Fixed a bug related to Team Color not showing up correctly when coming out of network game - Fixed a bug where AIs could get locked in place, doing nothing, trying to pickup a built unit - Fixed a bug where the Bomber's “Mantis Strike” could be shot down - Fix spectator pan keys to use correct key bindings, and minor cleanup to Spectator UI

AirMech Version 11330

Updates:

  • New Osprey Variant: N-Vision
  • New Pilot: Husky
  • New Item: Red Tracers
  • New Survival Map: Last Stand
  • Slight buff to Warthog Air/Ground damage
  • Doubled Honeypot supply range
  • Slight Bucky buff for anti-tank purposes.

Range was increased from 20 to 23 - Reduce AirMech repair/recharge rate in CTF mode when carrying the Core - Reduce Air damage range falloff - Tweaks to Survival map Wave 7,8,9 and general rebalancing on Spiral and Survival maps - Updated Missile trail effects - Flair shot colors now cycle if you have more than 1 equipped - Updated translations from Steam Translation System - Added “/mute” and “/unmute” commands

Bug Fixes:

- Fixed bugs related to Warthog ground Airmech targeting - Various collision bugfixes for unit projectiles - Fix target ranging bug on attack fort order - Fixed a bug related to Team Color not showing up correctly when coming out of network game - Fixed a bug where AIs could get locked in place, doing nothing, trying to pickup a built unit - Fixed a bug where the Bomber's “Mantis Strike” could be shot down - Fix spectator pan keys to use correct key bindings, and minor cleanup to Spectator UI

Source

Steam News / 15 August 2012

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