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Steam News3 April 20251y ago

V2.14.6 Patch 4 Note

Hello controllers! This patch primarily focuses on performance improvements. I've received many questions about whether the game is still in development.

Full notes

Full Air Traffic: Greenlight update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello controllers!

What changed

0 fixes4 additions9 changes0 removals
  • Performance
  • Gameplay
  • UI and audio
  • Server
changedThis patch primarily focuses on performance improvements. I've received many questions about whether the game is still in development. The answer is yes—I'm fully focused on the next update and have no plans for another game or DLC at the moment.
changedThis update addresses two major performance issues:
changedRidiculous save file size and long save/load times
changedPerformance drops related to FPS
changedThe first issue is primarily caused by the replay system. Some underlying design flaws affect replay precision, so I previously added extra data to minimize offsets. However, I underestimated the impact on save file size. The next major update is expected to provide a solution for these replay issues, but it will take time. As a temporary fix, this patch reduces additional replay data—though offsets will be more likely to happen. Existing save files won’t be affected automatically. However, you can disable the replay feature for a save file to delete all its replay data and stop further recording. Any future saves from a replay-disabled session will permanently have replay disabled.
changedReduced additional replay data to optimize file size

Air Traffic: Greenlight changes

changedThis patch primarily focuses on performance improvements. I've received many questions about whether the game is still in development. The answer is yes—I'm fully focused on the next update and have no plans for another game or DLC at the moment.
changedThis update addresses two major performance issues:
changedRidiculous save file size and long save/load times
changedPerformance drops related to FPS
changedThe first issue is primarily caused by the replay system. Some underlying design flaws affect replay precision, so I previously added extra data to minimize offsets. However, I underestimated the impact on save file size. The next major update is expected to provide a solution for these replay issues, but it will take time. As a temporary fix, this patch reduces additional replay data—though offsets will be more likely to happen. Existing save files won’t be affected automatically. However, you can disable the replay feature for a save file to delete all its replay data and stop further recording. Any future saves from a replay-disabled session will permanently have replay disabled.

This patch primarily focuses on performance improvements. I've received many questions about whether the game is still in development. The answer is yes—I'm fully focused on the next update and have no plans for another game or DLC at the moment.

This update addresses two major performance issues:

  1. Ridiculous save file size and long save/load times

  2. Performance drops related to FPS

The first issue is primarily caused by the replay system. Some underlying design flaws affect replay precision, so I previously added extra data to minimize offsets. However, I underestimated the impact on save file size. The next major update is expected to provide a solution for these replay issues, but it will take time. As a temporary fix, this patch reduces additional replay data—though offsets will be more likely to happen. Existing save files won’t be affected automatically. However, you can disable the replay feature for a save file to delete all its replay data and stop further recording. Any future saves from a replay-disabled session will permanently have replay disabled.

  • Reduced additional replay data to optimize file size

  • Added an option to disable the replay feature

  • Added a V-Sync option.

  • Adjusted maximum FPS settings.

  • Added three vocal modes: Cutoff, Queue, and Simultaneous.

  • Added a Completed Flights filter in the Flights window.

  • Various UI adjustments.

Thank you all for your support, feedback, and bug report. If you have questions, suggestions, or bug reports, join the Discord server.

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Source

Steam News / 3 April 2025

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