HomeGamesUpdatesPricingMethodology
Steam News6 December 20256mo ago

Bug Fixes & Additions

Hi guys! Some pretty significant updates and fixes applied. Hopefully these will make your experience much better. There's still plenty to do and I'll keep you updated with the latest fixes and new features. Cheers!

Full notes

Full Air Defender update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

33 fixes7 additions7 changes5 removals
  • Gameplay
  • UI and audio
  • Performance
  • Balance
  • Fixes
  • Maps
addedThere's still plenty to do and I'll keep you updated with the latest fixes and new features.
changedNew FeaturesTanker Fuel Management: Tankers now track their own flight fuel (F%) separately from offload fuel (AF%). UI shows both values so you know when tankers need to RTB vs when they're empty for receivers.
addedNew FeaturesCodewords Reference: Added "Codewords" tab to Help menu with NATO/RAF brevity codes (BANDIT, BOGEY, FOX ONE/TWO/THREE, JUDY, TALLY, SPLASH, PAN PAN, MAYDAY, and more).
addedNew FeaturesJump To Camera: New ">" button in Active Operations quickly centers the camera on any aircraft.
changedPerformance ImprovementsMajor FPS improvement during Critical Raid scenarios
changedPerformance ImprovementsSignificant FPS boost when Combat Air Patrol (CAP) missions are active

Hi guys!

Some pretty significant updates and fixes applied. Hopefully these will make your experience much better.

There's still plenty to do and I'll keep you updated with the latest fixes and new features.

Cheers!

Allan.

Update - 6th December 2025 - Build 0.3.4

New Features

  • Tanker Fuel Management: Tankers now track their own flight fuel (F%) separately from offload fuel (AF%). UI shows both values so you know when tankers need to RTB vs when they're empty for receivers.

  • Codewords ReferenceAdded "Codewords" tab to Help menu with NATO/RAF brevity codes (BANDIT, BOGEY, FOX ONE/TWO/THREE, JUDY, TALLY, SPLASH, PAN PAN, MAYDAY, and more).
  • Jump To CameraNew ">" button in Active Operations quickly centers the camera on any aircraft.
  • Aircraft Fuel Display: Fuel percentages now show for all active aircraft (interceptors, tankers, AWACS) in the Assets panel.

Performance Improvements

  • Major FPS improvement during Critical Raid scenarios

  • Significant FPS boost when Combat Air Patrol (CAP) missions are active

  • Improved FPS when AWACS L11 radar is active

  • Training missions no longer spawn excessive civilian traffic during time acceleration

Balance Changes

  • Increased Tanker Capacity: VC10 tankers carry 45 tonnes (was 20), Tristar tankers carry 70 tonnes (was 25). Tankers can now refuel 7-12 interceptors instead of just 2.

  • More Interception Time: Enemy aircraft now spawn at least [redacted] from the nearest radar, giving you more time to scramble and intercept.

  • Raid Spacing: Raid waves are spaced further apart to prevent overwhelming the player.

Bug Fixes

Interceptors & QRA

  • Interceptor pairs now stay together when retasked via right-click menu (IDENT, ENGAGE, ESCORT, CAP, RTB, Refuel)

  • CAP pairs RTB together when one is ordered to return

  • QRA pairs RTB together during intercept missions

  • Fixed duplicate RTB voice announcements for QRA pairs

  • Fixed takeoff timing issues with time acceleration

  • Tornado F3 now correctly carries 180 cannon rounds (historically accurate 27mm IWKA-Mauser)

AWACS & L11

  • Friendly aircraft (interceptors, tankers, AWACS) no longer turn white when L11 is active

  • AWACS flies smooth racetrack patterns instead of darting/snapping

  • AWACS smoothly joins racetrack on arrival instead of teleporting

  • AWACS radar contacts appear immediately when clicking an AWACS with L11 enabled

  • Fixed AWACS showing wrong speeds (~420 knots now correct instead of 600+)

  • L11 no longer creates tracks for parked aircraft at airfields

  • Fixed L11 visuals following wrong aircraft when switching AWACS selection

Tankers

  • Tankers properly descend when redeploying to new airfields

  • Fixed tankers disappearing instead of flying back to base on RTB

  • Tanker type (VC-10 K3, Tristar K1) now persists correctly after save/load

  • No more RTB voice announcement when redeploying tankers (ferry flights are silent)

Radio & Audio

  • Radio channels no longer auto-switch when new missions start

  • Fixed duplicate radio channels appearing on CAP retask

  • Removed unnatural 2-second gap in MC track-of-interest radio call

  • Fixed voice sequences continuing after ordering RTB

  • Fixed jamming audio persisting when retrying Bear Hunt

Training Missions

  • Needle in a Haystack mission now properly shows results when complete

  • Bear Hunt mission now properly ends when all objectives complete

  • Smarties mission retry now properly resets radar and asset states

  • Fixed subtitles continuing when game is paused

Map & UI

  • Danger Areas map overlay now works correctly

  • Fixed Church Fenton airfield code (now correct EGXG)

  • EW diamonds (red markers) properly clear between game sessions

  • CAP anchor markers properly removed when interceptors are retasked

  • Fixed aircraft duplicating in Active Operations list

General

  • Emergency scenarios (squawk 7500/7600/7700) now spawn correctly once per 6 hours instead of multiple times

  • CAP aircraft only auto-engage enemies in Critical Tension State, not during transit

  • Fixed civilian aircraft flying faster than their real-world maximum speed

Source

Steam News / 6 December 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.