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Steam News22 June 202611d ago

5.821 Engineering 501

Full release notes here. Multiplayer improvements, and other fixes. 5.821 Changelog Bugfixes Fixed a missing nullref guard from the galaxy map display mode for net metal, which could cause exceptions to happen in certai

In this update4

Full notes

Full AI War 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions2 changes0 removals
  • Gameplay
  • Maps
  • Fixes
  • Store
changedMultiplayer improvements, and other fixes.
fixedBugfixesFixed a missing nullref guard from the galaxy map display mode for net metal, which could cause exceptions to happen in certain circumstances.
addedBugfixesAdded a lower-bounds fix for Lists that prevents problems when the lower bounds are adjusted by multiple threads at once. Also adjusted our "OverLinkedList" so that "Contains" is now a pure-read operation and does not remove stale entries, since that was causing some cross-threading issues.
fixedBugfixesFixed yet another issues with the multiplayer sync logic after force-resync. Essentially, during this process, the host was still sending too much information to the clients, and that was causing the client to get stuck behind the host. This basically was a recover-spiral, but it should no longer have that issue.
fixedBugfixesFixed an issue where if there was a mismatch in existing savegames between what kind of faction the game thinks it was supposed to be, and what kind of faction external data was attached to it, it will automatically fix that rather than erroring. Thanks Oli for reporting.
fixedBugfixesFix some intel menu related bugs

AI War 2 changes

changedMultiplayer improvements, and other fixes.
fixedFixed a missing nullref guard from the galaxy map display mode for net metal, which could cause exceptions to happen in certain circumstances.
addedAdded a lower-bounds fix for Lists that prevents problems when the lower bounds are adjusted by multiple threads at once. Also adjusted our "OverLinkedList" so that "Contains" is now a pure-read operation and does not remove stale entries, since that was causing some cross-threading issues.
fixedFixed yet another issues with the multiplayer sync logic after force-resync. Essentially, during this process, the host was still sending too much information to the clients, and that was causing the client to get stuck behind the host. This basically was a recover-spiral, but it should no longer have that issue.
fixedFixed an issue where if there was a mismatch in existing savegames between what kind of faction the game thinks it was supposed to be, and what kind of faction external data was attached to it, it will automatically fix that rather than erroring. Thanks Oli for reporting.

Full release notes here.

Multiplayer improvements, and other fixes.

5.821 Changelog

Bugfixes

  • Fixed a missing nullref guard from the galaxy map display mode for net metal, which could cause exceptions to happen in certain circumstances.

  • Added a lower-bounds fix for Lists that prevents problems when the lower bounds are adjusted by multiple threads at once. Also adjusted our "OverLinkedList" so that "Contains" is now a pure-read operation and does not remove stale entries, since that was causing some cross-threading issues.

  • Fixed yet another issues with the multiplayer sync logic after force-resync. Essentially, during this process, the host was still sending too much information to the clients, and that was causing the client to get stuck behind the host. This basically was a recover-spiral, but it should no longer have that issue.

  • Fixed an issue where if there was a mismatch in existing savegames between what kind of faction the game thinks it was supposed to be, and what kind of faction external data was attached to it, it will automatically fix that rather than erroring. Thanks Oli for reporting.

  • Fix some intel menu related bugs

Forge of Empires

  • Intel menu improvements for many of the new player factions

Heart of the Machine 1.0 Is Out Now!

https://steamcommunity.com/games/2001070/announcements/detail/538879349212841215 https://steamcommunity.com/ogg/2001070/announcements/detail/667242081733840048

https://store.steampowered.com/app/2001070/Heart_of_the_Machine/

Source

Steam News / 22 June 2026

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