HomeGamesUpdatesPricingMethodology
Steam News14 June 202621d ago

5.817 Docking Logic

Full release notes here. Another player-requested tweak and another multiplayer fix. 5.817 Changelog A more robust fix to the resync-desync network timing issue that I attempted to fix in the prior build.

In this update2

Full notes

Full AI War 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition3 changes0 removals
  • Gameplay
  • Server
  • Store
changedAnother player-requested tweak and another multiplayer fix.
added5.817 ChangelogA more robust fix to the resync-desync network timing issue that I attempted to fix in the prior build. There's also some extra instrumentation that goes into the logs of the host and client at the time of a full resync, in case this happens again despite the new fix. In the event of that sort of issue, please send me both the client and host logs. But hopefully this nails it fully!
changed5.817 ChangelogAdjusted the ship strength column slightly over on the science sidebar so that it won't intersect with the defense strength column, as they were overlapping one another in some cases now.
changedHeart of the Machine 1.0 Is Out Now!https://store.steampowered.com/app/2001070/Heart_of_the_Machine/

AI War 2 changes

changedAnother player-requested tweak and another multiplayer fix.
addedA more robust fix to the resync-desync network timing issue that I attempted to fix in the prior build. There's also some extra instrumentation that goes into the logs of the host and client at the time of a full resync, in case this happens again despite the new fix. In the event of that sort of issue, please send me both the client and host logs. But hopefully this nails it fully!
changedAdjusted the ship strength column slightly over on the science sidebar so that it won't intersect with the defense strength column, as they were overlapping one another in some cases now.
changedhttps://store.steampowered.com/app/2001070/Heart_of_the_Machine/

Full release notes here.

Another player-requested tweak and another multiplayer fix.

5.817 Changelog

  • A more robust fix to the resync-desync network timing issue that I attempted to fix in the prior build. There's also some extra instrumentation that goes into the logs of the host and client at the time of a full resync, in case this happens again despite the new fix. In the event of that sort of issue, please send me both the client and host logs. But hopefully this nails it fully!

  • Adjusted the ship strength column slightly over on the science sidebar so that it won't intersect with the defense strength column, as they were overlapping one another in some cases now.

Heart of the Machine 1.0 Is Out Now!

https://steamcommunity.com/games/2001070/announcements/detail/538879349212841215 https://steamcommunity.com/ogg/2001070/announcements/detail/667242081733836806

https://store.steampowered.com/app/2001070/Heart_of_the_Machine/

Source

Steam News / 14 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.