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Steam News13 February 20264mo ago

5.728 Strength In Reserve

Full release notes here. A suite of improvements thanks as always to Badger! The name of this update is actually a reference to a Normal Rockwell painting by the same name.

In this update3

Full notes

Full AI War 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions5 changes0 removals
  • Gameplay
  • UI and audio
  • Store
changedA suite of improvements thanks as always to Badger!
changedMain Game UpdatesPreviously the game was assuming that multiple-shots-per-salvo ships only ever shoot 1 shot per salvo when calculating the ship's Strength. This meant that these ships were be consistently underrated in strength. Instead, we now allow the game to assume multiple hits are possible. There's a little math done also to make sure that small ships with a lot of shots per salvo don't suddenly have very high strength numbers (since the ships die quickly).
fixedMain Game UpdatesFix some problems in the "How To Play" in-game documentation.
changedMain Game UpdatesThe Fleet overview for a necromancer fleet will now tell you how many units have been killed by the various ship lines (when holding Ctl to see detailed tooltips). This count resets on game load. The goal is to give a necromancer player some additional insight into how their units are performing.
fixedMain Game UpdatesFix a bug where the DZ Svikari didn't have an Overall Power Level.
changedForge Of Empires (Formerly Known As Sidekicks)Tweak some of the journal entries for Forge of Empires to improve new user experience.

AI War 2 changes

changedA suite of improvements thanks as always to Badger!
changedPreviously the game was assuming that multiple-shots-per-salvo ships only ever shoot 1 shot per salvo when calculating the ship's Strength. This meant that these ships were be consistently underrated in strength. Instead, we now allow the game to assume multiple hits are possible. There's a little math done also to make sure that small ships with a lot of shots per salvo don't suddenly have very high strength numbers (since the ships die quickly).
fixedFix some problems in the "How To Play" in-game documentation.
changedThe Fleet overview for a necromancer fleet will now tell you how many units have been killed by the various ship lines (when holding Ctl to see detailed tooltips). This count resets on game load. The goal is to give a necromancer player some additional insight into how their units are performing.
fixedFix a bug where the DZ Svikari didn't have an Overall Power Level.

Full release notes here.

A suite of improvements thanks as always to Badger!

The name of this update is actually a reference to a Normal Rockwell painting by the same name. The kid holding his dad's hand in that particular painting is actually my uncle!

Main Game Updates

  • Previously the game was assuming that multiple-shots-per-salvo ships only ever shoot 1 shot per salvo when calculating the ship's Strength. This meant that these ships were be consistently underrated in strength. Instead, we now allow the game to assume multiple hits are possible. There's a little math done also to make sure that small ships with a lot of shots per salvo don't suddenly have very high strength numbers (since the ships die quickly).

  • Fix some problems in the "How To Play" in-game documentation.

  • The Fleet overview for a necromancer fleet will now tell you how many units have been killed by the various ship lines (when holding Ctl to see detailed tooltips). This count resets on game load. The goal is to give a necromancer player some additional insight into how their units are performing.

  • Fix a bug where the DZ Svikari didn't have an Overall Power Level.

Forge Of Empires (Formerly Known As Sidekicks)

  • Tweak some of the journal entries for Forge of Empires to improve new user experience.

Heart of the Machine

https://steamcommunity.com/ogg/2001070/announcements/detail/742666698308452591 https://steamcommunity.com/ogg/2001070/announcements/detail/530996781696156232 https://steamcommunity.com/ogg/2001070/announcements/detail/515233548718835625

https://store.steampowered.com/app/2001070/Heart_of_the_Machine/

Source

Steam News / 13 February 2026

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