Full notes
Full AI Society update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone!
What changed
- Gameplay
- Fixes
- Balance
AI Society changes
In this update, we've added the following features:
Added Town God Commands. You can now smite town resources & demolish buildings.
Fixes God command build issues where characters wouldn't listen. (They still hold free will to make the final decision, however previous version has issues that are now addresses)
Characters move around their locations now instead of sitting still.
Added river walk area to the left of the housing district for characters to walk at.
Fixed issue where characters were getting stuck outside Tavern bubble.
Characters in Tavern / Bakery bubble can now be clicked on.
Added patrol icon.
Added gossip system. Now characters know if another is talking about them over the past few days.
Character goals now can change based on their personality.
Improved day / night balance.
For any bugs or issues, please let us know in a community post, thank you!
B8ve
Source
Changelog.gg summarizes and formats this update. How we read updates.
